Brutal Legend coming to PC this month

Double Fine has announced plans to release a PC version of its rock inspired action RTS hybrid Brutal Legend on February 26.

Originally released on consoles in 2009, the game tells the story of Eddie Riggs, played by Jack Black, who is transported back through time to a mythical world immersed in rock and roll folklore, where he takes on the forces of darkness.

Newly upgraded with more detailed visuals and improved performance, and featuring all DLC released for the title, the PC version can be pre-ordered now for £11.24 / $14.99 on Steam, representing a 25 per cent discount off the launch day price. Those who put down money early will also receive immediate access to the Brutal Legend PC multiplayer beta and unlock two exclusive Team Fortress 2 items, Eddie Riggs’ hair and his guitar Clementine.

We said in our original  Brutal legend review: “We wonder if [director Tim] Schafer may not be interested in a sequel, or if it will sell enough to warrant one, but for us, one Brutal Legend won’t be enough.”

Current and future PC performance details:

The current version has the following:

  • Much higher quality anti-aliasing (FXAA and SSAA). Users will be able to select these through the UI in a soon to come update.
  • Support for resolutions > 720p (whatever your monitor/GPU will support).
  • SSAO (screen-space ambient occlusion) which makes for better contact shadows and more solid looking objects.
  • Major improvements to latency/lag in multiplayer, especially in large games or games where some players have very bad pings.

Updates over the next week or so will add:

  • Uncapped (i.e. as fast as your GPU can handle) framerate.
  • Support for high-fidelity (i.e. 60Hz) simulation in single player.
  • Higher quality shadows.
  • Increased draw distance (which users can tune to be larger or smaller if need be).


  • sevenSixteen - February 17, 2013 1:53 a.m.

    If a modding community develops around this game, I will SO buy it again on PC. I'd love some tools to make custom skins for Eddie and the Deuce. And some new home-cooked maps for stage battling would be awesome. Really, all I want is to play as General Lionwhyte's glam-rock army in multiplayer.
  • Anderstmnt - February 15, 2013 8:43 p.m.

    Hopefully sales on PC will help fund a sequel. Even with all it's fault, Brutal Legend still ranks up as one of my favorite new IPs this generation, so much so that I keep the entire Soundtrack on my MP3 player & listen to it all the time.
  • StrayGator - February 15, 2013 11:51 a.m.

    I basically bought a console to play this game, but lost interest by the second arena fight.
  • shawksta - February 15, 2013 10:32 a.m.

    Ah Jack Black: The Game The game that tells you its an action adventure by its Demo and then turns into an Action RTS instead, which isnt a bad thing perse but rather a big throw off
  • jack-hentschell - February 15, 2013 3:54 p.m.

    Blame that on EA's marketing. Schaefer tried to emphasize the RTS and multiplayer elements the best he could.
  • shawksta - February 15, 2013 7:48 p.m.

    Emphasizing it means nothing if the demo isnt gonna show the major part of the game, but still, IT IS EA
  • Letter11 - February 15, 2013 8:05 a.m.

    I loved this game, I wish it had been more successful than it was. Some of the design choices were questionable but all in all it was a really charming game with a lot of soul in it. My favorite part would have to be the story by far. I wan't expecting it to be so engrossing, it really stayed with me after I beat it. If you never gave it a shot back when it came out and you like the way DoubleFine does their thing give it a try.
  • archnite - February 15, 2013 7:58 a.m.

    \m/ I already own Brutal Legend on PS3 but fuck it, it's so good I'll but it again no problam. DE-CONSOLE-FICATION!!!!!!!!
  • Letter11 - February 15, 2013 8:06 a.m.

    "DE-CONSOLE-FICATION!!!!!!!!" Heh, nice one man.

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