Many RPGs let you develop a relationship with characters in-game, but few allow you to court anyone you want. Dragon's Dogma does it right by letting you choose any of its NPCs as a soul mate. And I mean any--even that obnoxious court jester. Unfortunately, the freedom here is entirely unintentional.
In a normal scenario, you can appease the soul mate you’ve chosen for yourself by striking up conversation and bringing gifts to said character. But, due to a bug in the game, whichever person you talk to the most during your journey through Dragon's Dogma ends up becoming your lover. That person could be your go-to shopkeeper, the innkeeper, or even some poor under-aged village boy--who knows? Your true love is revealed to you during the game’s final confrontation and, often, it won’t be who you expected--or wanted, for that matter.