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Todd Howard masterfully teases more Elder Scrolls 6 details: "The first thing we do is the world, so we've known for a while where it's set"

Elder Scrolls fans are still shook from that surprise E3 announcement of Elder Scrolls 6, even if all we got was a landscape and a font. Now Bethesda boss Todd Howard is blessing the loyal and the dedicated a few crumbs of delicious development detail. No work on a new Elder Scrolls 6 engine yet but we do have progress on a location. 

"The first thing we do is the world, so we've known for a while where it's set," he told Eurogamer, before refusing to confirm or deny theories that it would be Hammerfell. He also suggested that the teaser trailer does hold some clues.

"You can't - it's intentionally... You can rule some things out. And you can rule some things in."

After careful study we decided to place our bets on High Rock, what with all that craggy terrain, but the world of Elder Scrolls isn't exactly short on lore and locations, so the eventual reveal might still surprise us. Honestly, we're just happy that we know the game is happening. 

"It's better to say we're making it," said Howard. "It makes life a little bit easier for us. [If we didn't say anything, fans] would be disappointed and they'd still ask 'What about Starfield?' and 'What about Elder Scrolls 6?' But it's also exciting! We're excited; we want to share it with everybody."

Need a hit of RPG goodness while you wait for Elder Scrolls 6? Check out the 25 best RPGs to play right now (and inevitably over-invest emotionally in).

Rachel Weber
Rachel Weber

Rachel Weber is the US Managing Editor of GamesRadar+ and lives in Brooklyn, New York. Rachel began working in games journalism in 2006, combing her love of video games with her passion for writing. Starting as a fresh-faced staff writer of Official PlayStation Magazine, she went on to cover the business side of the industry with GamesIndustry.biz, before joining Rolling Stone's ambitious - if short-lived - Glixel project in 2016. She returned to Future and joined GamesRadar+ in 2017, revitalizing the news coverage and building new processes and strategies for the US team.


Throughout her 15 years of experience, Rachel has interviewed celebrities about their gaming habits, chatted with PlayStation and Xbox bosses, written thousands of words of previews, reviews, and news, and appeared as an expert on BBC radio and TV. In the name of games journalism, she's also taken rap lessons, appeared on the streets of London as a zombie, tried her hand at sword-fighting, and taken part in more than one 24-hour gaming marathons. 


When she's not on duty for GamesRadar expect to see her hunting down the weirdest indie games on Steam, curling up with the latest horror novel, or binging the newest must-see crime documentary. You can find her at @therachelweber on Twitter.