Action RPGs
Latest about Action RPGs
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news
Borderlands 4 endgame and post-launch roadmap revealed: You can start new characters at level 30 after beating the campaign, there are weekly challenges, and the first story pack is "cosmic horror" with "a bloodier, darker tone"
By Jordan Gerblick Published
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Guide
All Genshin Impact codes (August 2025) and how to redeem them
By Iain Wilson Last updated
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News
PlayStation's Final Fantasy-style action RPG launches after 11 years to 'Mixed' Steam reviews, so Lost Soul Aside devs are "actively working on optimizations"
By Kaan Serin Published
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News
"No amount of hard work is enough to protect us": Over 450 Diablo devs sick of "the constant pressures of layoffs, passion tax, and crunch" under AI-obsessed Microsoft vote to unionize
By Ashley Bardhan Published
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News
You can put Dragon's Dogma 2 alongside Space Marine 2 and Helldivers 2 as a sterling example of what happens when you stop trying to make AAA games for everyone: "It’s normal if some people outside that target audience don't like the game"
By Dustin Bailey Published
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news
Elden Ring Nightreign answers your unholy prayers with extreme "Deep of the Night" challenge mode, and it even has an endless option
By Issy van der Velde Published
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Interview
"The shorthand is New Vegas in space": The Outer Worlds 2 directors double down on Fallout comparisons, and Obsidian isn't worried about setting expectations too high: "It's our pedigree"
By Andrew Brown Published
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Explore Action RPGs
Borderlands
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news
Borderlands 4 endgame and post-launch roadmap revealed: You can start new characters at level 30 after beating the campaign, there are weekly challenges, and the first story pack is "cosmic horror" with "a bloodier, darker tone"
By Jordan Gerblick Published
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News
Gearbox boss Randy Pitchford feels like "we're just getting started" with Borderlands spin-off Tiny Tina's Wonderlands: "I would bet that we are going to spend more time on that"
By Catherine Lewis Published
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Gearbox boss Randy Pitchford admits Borderlands has gone "too far" in the past, but promises Borderlands 4 has hit the sweet spot
By Issy van der Velde Published
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News
Borderlands 4 writers say the previous game "sometimes felt like parody," and while there's at least one meme in the new loot shooter "it does not involve a Skibidi Toilet"
By Dustin Bailey Published
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News
Gearbox boss Randy Pitchford is "a little nervous" about Borderlands 4 because it can be harder than previous games and not everyone wants a big challenge
By Austin Wood Published
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Randy Pitchford says Borderlands 4 finally exists in a world where technology "caught up to the ambition of what our game is" and praises the '80s double-jump: "Where in the rules of physics can I leap into the air and, out of mid-air, jump again?"
By Ashley Bardhan Published
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Guide
Borderlands 4: Everything we know so far
By Heather Wald Last updated
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News
Gearbox's Randy Pitchford says Borderlands "ushered in a whole new genre" of looter shooters, and imitators get it wrong when they "twist it too far," unlike Gearbox: "We tend to commit to the bit"
By Jordan Gerblick Published
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News
Gearbox boss Randy Pitchford says the game industry once expected a genre experiment like Borderlands to "die," but it actually became "one of the leading video game franchises in the world": "It's kind of humbling"
By Dustin Bailey Published
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Dark Souls
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News
8 years after release, a stunning new Dark Souls 3 speedrun world record has been set, and I started scratching my head about 75 seconds into watching it
By Anthony McGlynn Published
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News
On top of The Duskbloods and Elden Ring: Nightreign, FromSoft is reportedly deep in development on a game that sleuths think is another Dark Souls remaster
By Kaan Serin Published
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News
"It's OK" to have secrets that players "will never see" says creator of hit open-world indie adventure A Short Hike, praising Dark Souls' exploration for its "depth and richness"
By Joel Franey Published
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Best List
I'm going back to the five best post-apocalyptic games I ever played, thanks to Death Stranding 2 giving me a taste for the terrible
By Joel Franey Published
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News
It took mere hours, but Elden Ring Nightreign already has duos in development thanks to the modding icon behind Dark Souls and Armored Core co-op
By Kaan Serin Published
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News
Dark Souls 3 helps explain the papal conclave to Spanish TV viewers, who may be wondering where the cardinals got all those fireballs
By Scott McCrae Published
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News
Dark Souls 2 speedrunner was "on the cusp of a World's First" hitless saxophone run – right until he walked into a death pit in the middle of the final boss room
By Scott McCrae Published
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News
FromSoft master modder brings their seamless co-op mod to Dark Souls Remastered, easing the wait for Elden Ring Nightreign and The Duskbloods
By Kaan Serin Published
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News
FromSoftware historians manage to rescue 2004 mobile version of King's Field, the father of the entire Dark Souls series, and everyone's making the same joke
By Dustin Bailey Published
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Diablo
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News
"No amount of hard work is enough to protect us": Over 450 Diablo devs sick of "the constant pressures of layoffs, passion tax, and crunch" under AI-obsessed Microsoft vote to unionize
By Ashley Bardhan Published
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News
After 2 years, Diablo 4 fans might finally be getting the Paladin class they've been asking for since launch
By Scott McCrae Published
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News
Former Gears of War boss becomes former Diablo boss as Rod Fergusson leaves Microsoft a third time, "sword in hand," after 5 years overseeing the ARPG series: "I'm proud of what we've built"
By Dustin Bailey Published
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News
Diablo 4 boss has almost 1,500 hours - that's 60 days - logged in his own game, and I need to know the 1 achievement he's somehow still missing
By Jordan Gerblick Published
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"I actually felt heard": Diablo 4 content creators tease exciting things to come for the ARPG after a call with Blizzard, following seasons of complaints about nerfs, endgame, and more
By Issy van der Velde Published
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News
Blizzard puts the nerf bat down, reaches for a dash of buffs instead, then says screw it and buffs literally every Diablo 4 class in the next update
By Jordan Gerblick Published
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News
25 years later, Diablo 2 director still hasn't gotten over how much the stamina bar sucks: "It's like a newbie tax almost"
By Jordan Gerblick Published
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Hey Blizzard, the best part of Diablo 4 Season 9 isn't even in the patch notes: a new wardrobe quality-of-life feature that changes the true endgame – fashion
By Jordan Gerblick Published
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Blizzard jumps out of bed, rushes to the desk, and slams the nerf button after Diablo 4 players find a way to use Season 9 powers to "teleport effectively infinitely" and speed farm with every class
By Jordan Gerblick Published
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Monster Hunter
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News
Final Fantasy 14 fans can't get enough of the MMO's wonderfully simple instructions on how to access the Monster Hunter Wilds crossover's content: "Create a character, play roughly 600 hours"
By Anna Koselke Published
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I guess we're riding Chocobos now: Monster Hunter Wilds and Final Fantasy 14 reveal huge crossover with some of the action RPG and MMO's best boss battles and characters changing games
By Anna Koselke Published
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News
Capcom has good news and bad news: it's aware Monster Hunter Wilds kinda sucks on PC and has "a multifaceted plan" to fix it with CPU and GPU optimizations, but it's targeting "this winter"
By Jordan Gerblick Published
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News
What is wrong with Monster Hunter Wilds? Another debate burns besides difficulty and PC performance: has Capcom removed too much of the classic charm?
By Austin Wood Published
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News
Monster Hunter Wilds 1.021 is already getting a second hotfix just days after launch, as Capcom confirms that stealth Long Sword nerf was accidental
By Dustin Bailey Published
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Monster Hunter Wilds' new update splits the community like never before: performance issues remain, and now difficulty complaints are back with some players saying fellow fans don't "know what the f*** they want"
By Anna Koselke Published
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I've waited literal months for these Monster Hunter Wilds changes, and I don't say this lightly, but I think we might actually be back
By Austin Wood Published
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Monster Hunter Wilds update expands endgame content as Capcom addresses negative Steam reviews regarding optimization and commits "to delivering a more enjoyable and satisfying gaming experience"
By Anna Koselke Published
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A bruised Capcom escapes "Overwhelmingly Negative" Steam hell as Monster Hunter Wilds' recent user reviews climb to 20% positive
By Anna Koselke Published
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More about Action RPGs
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Interview
"The shorthand is New Vegas in space": The Outer Worlds 2 directors double down on Fallout comparisons, and Obsidian isn't worried about setting expectations too high: "It's our pedigree"
By Andrew Brown Published
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News
Gearbox boss Randy Pitchford feels like "we're just getting started" with Borderlands spin-off Tiny Tina's Wonderlands: "I would bet that we are going to spend more time on that"
By Catherine Lewis Published
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news
A gacha RPG is cutting all the gacha garbage so it can just be a better game: "We're completely removing all character and weapon banners"
By Austin Wood Published
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