Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Menace pre-launch screenshots
Strategy Games After losing 92 soldiers in Menace, I'll never call XCOM brutal again
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
John Carpenter's Toxic Commando
FPS Games John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
Roguelike Games "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong
Stealth Games I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
Mina the Hollower key art cropped to just show Mina
Action RPGs I already know Mina the Hollower is going to ruin my life
Destroy All Humans!
Games "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
Big Walk
Games 6 years after Untitled Goose Game's viral success, its devs seek solace in a chill co-op puzzler
A cat on the front basket of a bike, which is riding down a road towards a strange purple sky
Adventure Games There Are No Ghosts at the Grand's developer "tried to follow where the fun was," resulting in a very strange Steam demo
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
King Boo traps players in webs in Super Mario Bros Wonder for Switch 2
Super Mario Super Mario Bros. Wonder Switch 2 Edition adds some major Mario Party vibes, feeling like a worthy expansion
Key art for End of Abyss showing a small figure wearing a diving suit in a dark, ominous pipe with swirling blue dust - with the GamesRadar+ Big in 2026 frame
Horror Games Former Little Nightmares devs' End of Abyss is a satisfyingly creepy blend of top-down twin-stick shooter and Metroidvania exploration
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Survival Horror Games Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
  1. Games
  2. Swarm

Swarm preview – when Super Mario meets Pikmin meets gory cartoon death

Features
By Eric Bratcher published 22 January 2011

We go hands on with the most unlikely murder simulator you’re likely to see all year

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Death in videogames is inevitable. There’s always a gap too wide, an enemy too vicious, or a mushroom just a little too poisonous. But it’s rarely celebrated and embraced the way it is in Swarm, a side-scrolling platformer that gives you a horde of 50 little run-and-jumpers and asks only that you make it to the level’s end with at least one of them left alive. It’s a simple request, but remember – this game loves death, so don’t expect it to be easy. Funny, yes. But not easy.

There’s no single main character in Swarm – each of your “swarmites” looks the same, moves the same, and has the grim reaper on speed dial just the same. But that doesn’t make things hard to control at all. You simply drive the whole herd around with the left analog stick and direct them all to jump with a single button, just like you would if the swarm was a lone character. The swarmites aren’t smart - actually, they're dumb as posts, although the fact that they've beendesigned to be dense is something of a triumph of artificial life programming - butthey are obedient.


Above: They run and jump as one, but they die individually. There's something poetic in that.

You may like
  • Menace pre-launch screenshots After losing 92 soldiers in Menace, I'll never call XCOM brutal again
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  • John Carpenter's Toxic Commando John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009

To help you keep themaway from flaming pits and bottomless crevices, the swarmites have a marching band-like ability to run in different formations. You can huddle them tightly together to get through a tight spot, then release the clump to gain a quick speed boost (which also helps you jump further). You can spread them out to grab morecollectible DNAfor their alien “mama” (or get through a minefield with minimal losses) and you can quick-swap between both formations for abashing chargeattack that becomes a sort of double jump when used in midair. Or, because there's a robust physics system in the game, you can pull them in tight and then jump a few times, which will arrange them into ateetering totem pole of little blue suicide machines, able to reach high switches and other goodies. Add in the swarmites’ ability to interact with the environment by grabbing and throwing bombs they find, making a furnace explode by jamming their tubby little bodies into its intake pipes, and so on, and you have a compelling blend of fresh and familiar platform/physics puzzling.


Above: When throwing bombs is the safe thing to do, you know you're in a hostile environment.

Why do our pudgy, dim-witted heroes need all of these abilities? Because the levels they’re traversing look like the kind of neighborhood even Super Meat Boy might drive a few blocks out of his way to avoid, all full of fire and spikes gas bombs and other death traps. There are nine different categories of death – electrocution, vaporization, electrocution, asphyxiation (you get the picture) – and each comes in countless flavors. In fact, that’s where much of Swarm’s humor comes from – the sheerbrutality and overall variety ofmethods with whichthecute little morons are constantly put to death. As our demoer put it, “These guys are blue and soft and tiny and everything else is big and sharp and dangerous”.


Above: Some of these things are desired collectibles. Others explode. This is going to get ugly.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

With worlds like this, do you even need enemies? No, but the developers have thrown some in anyhow. The levels we played were home to several large, cyborg helicopter/bird on fire … things. It’s a good thing there are waypoints in each level that will replenish your army - our kill counts are looking steep. It’s also a good thing Swarm is due out “March-ish”. We’re eager to see how many little, blue jellybean guys we can send to their doom in the name of entertainment. It's looking like millions... and that's the whole point, so we're okay with it.

Jan 21, 2011

There’s no single main character in Swarm – each of your “swarmites” looks the same, moves the same, and has the grim reaper on speed dial just the same. But that doesn’t make things hard to control at all. You simply drive the whole herd around with the left analog stick and direct them all to jump with a single button, just like you would if the swarm was a lone character. The swarmites aren’t smart - actually, they're dumb as posts, although the fact that they've beendesigned to be dense is something of a triumph of artificial life programming - butthey are obedient.

You may like
  • Menace pre-launch screenshots After losing 92 soldiers in Menace, I'll never call XCOM brutal again
  • The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
  • John Carpenter's Toxic Commando John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009


Above: They run and jump as one, but they die individually. There's something poetic in that.

To help you keep themaway from flaming pits and bottomless crevices, the swarmites have a marching band-like ability to run in different formations. You can huddle them tightly together to get through a tight spot, then release the clump to gain a quick speed boost (which also helps you jump further). You can spread them out to grab morecollectible DNAfor their alien “mama” (or get through a minefield with minimal losses) and you can quick-swap between both formations for abashing chargeattack that becomes a sort of double jump when used in midair. Or, because there's a robust physics system in the game, you can pull them in tight and then jump a few times, which will arrange them into ateetering totem pole of little blue suicide machines, able to reach high switches and other goodies. Add in the swarmites’ ability to interact with the environment by grabbing and throwing bombs they find, making a furnace explode by jamming their tubby little bodies into its intake pipes, and so on, and you have a compelling blend of fresh and familiar platform/physics puzzling.


Above: When throwing bombs is the safe thing to do, you know you're in a hostile environment.

Why do our pudgy, dim-witted heroes need all of these abilities? Because the levels they’re traversing look like the kind of neighborhood even Super Meat Boy might drive a few blocks out of his way to avoid, all full of fire and spikes gas bombs and other death traps. There are nine different categories of death – electrocution, vaporization, electrocution, asphyxiation (you get the picture) – and each comes in countless flavors. In fact, that’s where much of Swarm’s humor comes from – the sheerbrutality and overall variety ofmethods with whichthecute little morons are constantly put to death. As our demoer put it, “These guys are blue and soft and tiny and everything else is big and sharp and dangerous”.


Above: Some of these things are desired collectibles. Others explode. This is going to get ugly.

With worlds like this, do you even need enemies? No, but the developers have thrown some in anyhow. The levels we played were home to several large, cyborg helicopter/bird on fire … things. It’s a good thing there are waypoints in each level that will replenish your army - our kill counts are looking steep. It’s also a good thing Swarm is due out “March-ish”. We’re eager to see how many little, blue jellybean guys we can send to their doom in the name of entertainment. It's looking like millions... and that's the whole point, so we're okay with it.

Jan 21, 2011

CATEGORIES
PlayStation Xbox Platforms
Eric Bratcher
Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.
Read more
Menace pre-launch screenshots
Strategy Games After losing 92 soldiers in Menace, I'll never call XCOM brutal again
 
 
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
Horror Games "We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
 
 
John Carpenter's Toxic Commando
FPS Games John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
 
 
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
 
 
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
Roguelike Games "Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
 
 
Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong
Stealth Games I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
 
 
Latest in Games
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
Palworld
Survival Games "We have no desire to be a media empire," says Palworld publishing head but Pocketpair would be stupid to let it die out
 
 
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
A screenshot of the Adoring Fan seen in The Elder Scrolls 4: Oblivion Remastered.
The Elder Scrolls Todd Howard says Oblivion leaks didn't help Bethesda or players: "Everyone is gonna have a different version"
 
 
Slay the Spire 2
Roguelike Games Slay the Spire 2 devs respond to the flurry of negative Steam reviews: "No change is necessarily permanent"
 
 
Crimson Desert
Open World Games "My dream game": After 7 hours, Palworld publishing lead delivers his Crimson Desert verdict: "This game is made for me"
 
 
Latest in Features
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
Invincible VS screenshot showing Dupli-Kate using her abilities
Fighting Games Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
A painted Legio Custodes miniature on a wooden surface
Tabletop Gaming The new Warhammer Custodes look amazing, but my god, I wish they were easier to build
 
 
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
LATEST ARTICLES
  1. Charlie Cox as Daredevil in Daredevil: Born Again season 2
    1
    Daredevil: Born Again season 2 release schedule: when is episode 1 on Disney Plus?
  2. 2
    How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
  3. 3
    Baldur's Gate 3 Shadowheart writer sat down with Lae'zel counterpart to help romance make sense
  4. 4
    Project Hail Mary has convinced me to start getting excited for Star Wars: Starfighter
  5. 5
    "We have no desire to be a media empire," says Palworld publishing head but Pocketpair would be stupid to let it die out

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...