Working out the best PUBG guns is undoubtedly the focus of PlayerUnknown's Battleground. Each of its numerous weapons are tuned for a combination of semi-realism and frightening lethality. While any weapon is enough to grab a kill in PUBG, getting that chicken dinner will require you to learn the intricacies of all the best PUBG guns - which scopes are best, which ammo each one takes, and more. From room-clearing shotguns, to sniper rifles that can shoot the wings off a fly from hundreds of meters away, there's a lot to learn - and we've got you covered.
This LMG is an absolute powerhouse, particularly against enemy vehicles but has plenty of utility against troops, too. You'll only find it in a supply crate, but it's worth the risk.
Capable of both 990 and 660 RPM that can be toggled between, as well as a bipod for added stability when playing defensively, it's the ideal "holdout" weapon. The magazine has 75 rounds, but with the opportunity to use an up to 6x scope, you'll have the ability to pick your shots.
Without the bipod, the gun does have a tendency to recoil, but if you can position yourself behind cover, you can mow down half of the entrants in a match if you get the positioning right.
A new addition, decoy grenades are a new type of throwable t
Decoy Grenade:hat imitate gunfire sounds to draw enemies in or cover your own exit. These last for a pretty sizeable ten seconds.
It's only available in Sanhok, but it's ideal for getting an enemy to look the other way so you can make a break for cover. You can even "cook" the grenade, so you can decide how quickly it goes off.
When it is fully kitted out with attachments there is little that will beat a M4 in most situations. It is capable of solid damage, and has some of the easiest to control recoil for those who like to spray. It’s not amazing at range, but it is certainly better than a lot of options, and is one of the best all round weapons available. If you have the attachments a M4 should be top of your wish list.
The AKM has the highest single shot damage of all the common assault rifles, and is great for anyone who is confident of hitting headshots. Just two shots to the face will be enough to take down anyone who isn’t rocking a level three helmet, so with single fire mode and a decent scope you will be popping heads all day long. Running the AKM as a single shot backup AR or as a pseudo sniper is a good idea. Relying on it to spray at medium range is not.
Some will tell you that the M16 is the best sniper rifle in the game with an 8x scope, despite being an AR. For a time that was probably closer to the truth than reality, but with the 1.0 update and the Xbox One launch version the M16 was hit pretty hard. It can no longer hold an 8x, and some of the stats were changed. That being said it is still very good, especially if you have a quick trigger finger. It’s burst mode is something it either love or hate, but no one can deny how strong it is in single shot mode.
The SCAR is one gun that is very divisive, but there is no arguing that in close to medium range it is great at spraying down foes. As a single fire weapon it perhaps isn’t on the same level as the M16 or AKM, but if you like to auto fire this is a good option for you if a M4 isn’t anywhere to be seen. In the current meta of running double AR it is always a good choice to take one over many other weapons.
In terms of raw damage up close the Vector is a machine, but running it without an extended mag is a really bad idea. The 13 bullets will run out in a second and you will be left stranded if you didn’t hit a good chunk of them. With an extended mag and a few other attachments this becomes perhaps the best close range weapon out there, so always keep an eye out for one. Of course, if the blue circle is clearly going to an open area, short range is not your friend.
The UMP is perhaps the best all round SMG - it’s solid close up, but unlike most other SMG’s it can do damage at medium range as well. The big advantage is that it runs on 9mm ammo, which is so common you would struggle to have less than 100 in every game. This is always a great option for a secondary weapon and can even be paired up with a sniper.
If you are playing in an urban area then the S12K is your best friend. Despite being a shotgun it has a rapid rate of fire that is ridiculously good, and the damage output will make anyone stupid enough to come within 15 yards of you fall to the ground instantly. If you can get an extended mag then you can easily run this in duos and squads, although it is obviously poor in open areas.
In solo games the double barrelled S686 can be quite the weapon. If you hit both shots at close range then your opponents stand no chance, but if you come across a couple of people together you will lose that fight. You have to be confident when using this, as one missed shot will spell disaster. The S12K is usually a safer option.
The truth is that outside of the opening minute you are not going to want to use a pistol at all. Once you have anything better than the pistol becomes all but forgotten. That is unless you find a P18C. The only autofire pistol in PUBG can pack quite the punch, and with an extended mag can be really quite useful for clearing out buildings. You still shouldn't use it that often, but if you spot one it is always worth picking up.
As far as raw damage goes, the Kar98k is by far the best common sniper rifle, but the bolt action nature means that hitting more than one shot in a row requires a lot of time and adjustment. That being said, if you can hit headshots then you will one shot anyone with a level one or two helmet, so it is very valuable. With a good scope the Kar98k becomes incredibly lethal and one of the best weapons in the game.
In terms of an all round weapon the Mini 14 is undoubtedly the best sniper. It can take on the role of long distance damage with a good scope, and it can also be used up close if needed, thanks to a rapid fire rates (if you have a good trigger finger). The damage isn’t amazing but you should easily be able to hit a couple of shots in a row. The Mini is truly a tier one weapon and one you should always look to take if you don't already have a Kar98k or a sniper from an air drop.
The SKS sits in between the Mini and the Kar98k in most areas. The fire rate isn’t amazing, and neither is the damage, but the former is better than the Kar and the latter is better than the Mini. The SKS is always a solid choice if neither of the other top level snipers are available, but sometimes it may be better to run double AR than pick this up, it really depends on how you want to play. Take the SKS if you have a good scope and want to sit back, take an AR if you want to be more aggressive and play at closer range.
Air Drop Weapons
All of the air drop weapons are amazing choices and things you should 100% run if you get the chance, but there is no doubt that the AWM is by far the best, and easily the best gun in the game. The AWM will one shot everyone if you hit them in the head, even if they are rocking a level three helmet. Even if someone has a level two vest it will only take two hits to bring them down. There really is no reason not to use the AWM if you find one, it really does feel a little overpowered. Although best of luck hitting shots if you don’t have any kind of optic to put on it, that iron sight is horrific.
The M249 is not what you would call subtle. With a 100 round clip of 5.56 ammo it can tear through any opponents and will blow up a vehicle in a matter of seconds. Spray and pray is really the name of the game here, and providing you have some level of accuracy it becomes laughably easy to pick up kills at close and medium range. Of course you need to keep an eye on ammo levels, but even with just 100 ammo (which you should find with it) it is worth running, mostly because it is great fun to fire.