Gears 5 won't have a season pass or Gear Packs and all DLC maps will be free
Gears 5 will focus on earnable content through the new Tour of Duty system
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
With Gears 5 less than three months away, The Coalition (formerly Black Tusk Studios) recently outlined how the game's multiplayer will handle new content. As the studio explained in a blog post, the gist is that Gears 5 will not have a season pass or Gear Packs, all of its DLC maps will be free, and in-game purchases "are direct, no RNG so you always know what you will get."
The Coalition detailed a few new systems supporting Gears 5's play-to-earn approach. The Tour of Duty system, for example, will reward players with "customization content" like skins for completing daily and seasonal challenges. This sounds like an evolution of the seasonal model popularized by recent shooters like Fortnite and Apex Legends, mixed with the content cycles of the Gears games of old.
"The path to each piece of content earnable is clear – you will know what you need to do to earn each specific customization item," The Coalition said. "In addition, there is no ‘Premium’ pay-only content for Tour Of Duty."
Where Tour of Duty rewards you for completing in-game challenges, Gears 5's new Supply Drop system will track "every minute you play" and dish out random item drops at set intervals. These items will be pulled from the Supply loot table, and if you receive a duplicate item, it will automatically be turned into Scrap which you can use to craft new items or upgrade your character's skills. The Coalition stressed that "Supply Drops and Supply Drop content cannot be purchased with real-world money."
Gears 5 will also feature a premium real-money currency called Iron. You'll be able to earn "a limited amount" of Iron through the Tour of Duty, and the studio says Iron-exclusive items will not "provide a competitive advantage for real-money purchasers." However, Gears 5 will sell Boosts which speed up progression. These include double multiplayer XP, double Horde, and Escape character XP, and double Supply Drop progression. The Coalition affirmed that you don't need to buy a Boost to unlock any content, but it's clear Boosts will make unlocking content easier. Hopefully, the free Iron from the Tour of Duty is enough for a Boost or two.
On a similar note, the new Call of Duty: Modern Warfare season pass was scrapped in favor of free maps and events.
Weekly digests, tales from the communities you love, and more

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.


