Forza's car collecting inspired by Pokemon

What could Forza Motorsport and Pokemon possibly have in common? According to Turn 10 creative director Dan Greenawalt in an interview with SPOnG, he knew one way to make the original 2005 racing game stand out from the automotive pack was by compelling players to catch-em-all — in this case, car titles.

He said comparisons between upcoming open-world racer Forza Horizon and Burnout Paradise are mostly irrelevant. Instead, his team specifically looked outside the racing genre and took more inspiration from games like Red Dead Redemption and The Elder Scrolls V: Skyrim.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar.