DualSense report from Bethesda's Pete Hines: "You sort of immediately forget about a PS4 controller"

(Image credit: Sony PlayStation)

The first reports from outside of Sony on how it feels to use the DualSense, the newly revealed PS5 controller, are starting to emerge.

Bethesda senior vice president of global marketing and communications Pete Hines shared some of his early impressions from using a DualSense on his personal Twitter account. Hines noted that he got to try out both the controller's overall haptic feedback, which Sony said could help convey the feeling of the "slow grittiness of driving a car through mud", and the adaptive triggers.

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Granted, Pete Hines probably wouldn't ever say anything particularly critical about the upcoming product of one of his company's most important partners. That's bad business. But he also could have just followed the age old mantra of "if you don't have anything nice to say, don't say anything at all."

It's encouraging to see Hines sharing his excitement about the controller while the rest of us non-Sony-partners wait to get our hands on it. And he certainly did seem excited, especially in a followup answer to a question from a fan:

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While we haven't gotten to try it yet, the GamesRadar team also shared our reactions to the DualSense after it was first revealed. I was pretty cool on it at the time, and I think I've warmed slightly since then. Only slightly - it still reminds me of a strappy tank top in a way that I'm not entirely comfortable with. I'm glad to see PlayStation trying new things, whatever shape they may take. Ideally not boomerang-shaped, though.

Check out our rundown of the history and the evolution of the PlayStation controller as we chart the path from digital to DualSense.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.