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Break out of The Division's playable area and go for a walk in Central Park

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By Connor Sheridan published 17 March 2016

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The Division's playable area is currently limited to a block of midtown Manhattan, but if you know the right tricks, you can get all the way up to Central Park. Before you get your hopes up too much, it's not like Ubisoft hid all the coolest stuff up there and is just blocking it off to all but the most intrepid players: everything past the Hell's Kitchen fence appears to be in varying states of "unfinished".

If you're the type of player who breaks out of boundaries and explores the glitchy backdrop of games for its own sake, you'll want to try out the instructions in this video from Reddit user Chaz630.

Careful you don't get warped back to the safehouse while you're checking out Central Park. If you're not quite ready to painstakingly recreate all those wall glitches yourself, one of the players accompanying Chaz630 on the journey posted this shot of what it looks like in its current incarnation. No mass grave for diseased New Yorkers here, just a bunch of floating trees.

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  • Arc Raiders raider in a pilot helmet looks at the camera in a sunlit forest Arc Raiders devs have "100% discussed" giving it a walkable hub like Destiny 2, and it'll happen "at the right moment"

And Reddit user Orut-9 posted this screen of a very detailed USS Intrepid from outside the "playable" area (clearly that moniker is somewhat inaccurate at this point). If you're not familiar, the Intrepid is an aircraft carrier that first served in World War 2, and is now permanently docked on the west side of Manhattan as part of the Intrepid Sea, Air & Space Museum.

Hopefully The Division's post-release update plans include more of these iconic locations, whether as free content drops or as paid DLC.

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Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

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