Cyberpunk 2077
Latest about Cyberpunk 2077

CDPR finally gives Cyberpunk 2077 players the option to remove its weirdest graphical feature years after modders already responded to fan requests
By Kaan Serin published
News "Holy s**t. My dream has come true."

No one knows how Cyberpunk 2 is going to go after Cyberpunk 2077's ending, but Keanu Reeves wants to be part of it: "I'd love to play Johnny Silverhand again"
By Jordan Gerblick published
news A famous Jurassic Park quote about could vs. should comes to mind

CD Projekt Red is teasing something Cyberpunk 2077-shaped with a mysterious new message, and fans are desperately trying to work out if it could be sequel news, DLC, or something else entirely
By Issy van der Velde published
news What's in the box?!

CD Projekt said ditching game-key cards for Cyberpunk 2077 on Switch 2 was "the right thing to do," and it's apparently paid off because 75% of that version's sales were physical
By Dustin Bailey published
News Early adopters of Cyberpunk 2077 on Switch 2 are apparently hungry for physical games

After working on an indie between Cyberpunk 2077 and a new vampire RPG from The Witcher 3 leads, veteran writer says indies have more "constraints" than AAA, but that makes them even more "original and unique"
By Catherine Lewis published
News Where "AAA games are like blockbuster movies," indies "are more like a theater," says Jakub Szamałek

Cyberpunk 2077 was a challenge for CDPR as V has "more freedom" in how they tackle the open-world, whereas it's "very difficult" to see The Witcher 3's Geralt "go GTA style"
By Iain Harris published
News "Ciri or Geralt, they are fully fledged characters. They have their own personality, there are things that they will not do."

“Do not f****ing do that”: Deus Ex actor reacts to Cyberpunk 2077 mod using AI to add Adam Jensen's voice, and it isn't pretty
By Scott McCrae published
News Actor Elias Toufexis has been outspoken about AI recreations of his performances

Cyberpunk 2077 dev thinks the RPG is a "much better game" for having gone through its notoriously messy launch: "We ended up pushing so much energy in this game"
By Iain Harris published
News "If the success of the game would have been what we originally expected, would it be the same game that we're playing today? I don't think so"
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