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Bloodstained: Ritual of the Night responds to "looks like poop" criticisms with a major makeover

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By Lucas Sullivan published 2 May 2019

Some extra visual polish goes a long way

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A lot of hopes are riding on Bloodstained: Ritual of the Night, the spiritual successor to classic Castlevania headed by series veteran Koji 'Iga' Igarashi - but impressions of early builds were lukewarm, particularly regarding the bland 2.5D visuals. 505 Games has taken that criticism to heart, and has a revamped art style to show for it in a new trailer for Bloodstained's June 18 release date.

This might be the first time ever that a game trailer has directly responded to a comment that the aesthetic "looks like poop," which is the most memorable of the many community criticisms cited in the video. It initially brings to mind that bizarre 'accolades' trailer for Square-Enix's laughably bad bomb The Quiet Man, but Bloodstained actually has something to show for its critiques. In response to all the online hate, Igarashi and his team have overhauled the lighting, textures, and backgrounds in Bloodstained, and it's looking far better for their efforts. Where once there was washed-out colors and muddy-looking textures, there are now vibrant characters that really pop against the darker backdrops.

The most striking improvement shown off in trailer's many comparison shots has to be the ship level and its boss fight against a colossal sea monster, who looks like she's actually made of water now, instead of bright blue Play-Doh. The smallest of details have also been adjusted, like the way our hero Miriam relaxes on an ornate couch underneath a creepy statue, or the angles on some of the cutscenes. Considering that Bloodstained was once the most-funded game in Kickstarter history, this new aesthetic should hopefully help meet the high expectations.

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  • Coven of the Chicken Foot gameplay screenshot Ex-Naughty Dog director says Zelda: Wind Waker was the main inspiration for his new game's art style

All those added lighting effects have done wonders for the look of each stage, though I'm a bit nervous that the visuals might've gone a bit too far in the other direction - that lava level in particular is blindingly bright. Another criticism I've heard is that the levels look a bit too empty, and this graphical overhaul doesn't seem to have changed that bit of design. You can see Bloodstained's new art style up close when it comes to PC, PS4, and Xbox One on June 18, followed by the Nintendo Switch version on June 25. 

Bloodstained is among our most anticipated new games of 2019. See what's happening this week in games and entertainment with our latest Release Radar: 

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Lucas Sullivan
Lucas Sullivan
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Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them. 

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