
Jordan Gerblick
After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Eric Barone is "committed to not working on Stardew Valley until I'm done with Haunted Chocolatier," but he'll "never say" he's completely done with his magnum opus
By Jordan Gerblick published
News Now that Stardew Valley's 1.6 update is "pretty settled," Eric Barone can focus on Haunted Chocolatier

Former Rockstar dev says we've seen enough GTA 6 trailers: "The element of surprise is going to make the release only bigger as an event"
By Jordan Gerblick published
News Ex-Rockstar technical director Obbe Vermeij says it would be a "boss move" for Rockstar give GTA 6 a release date and then nothing else until launch

Yoko Taro says Nier: Automata has so many endings because "Square Enix told us" to "add more content"
By Jordan Gerblick published
News Thanks, Square

Yoko Taro hid Nier's save-deleting twist from the game's producer, who thought it was an homage to Dragon Quest: "Apparently it wasn't an homage to Dragon Quest"
By Jordan Gerblick published
news "My favorite memory is probably choosing to let this slide"

Massive Morrowind mod 22 years in the making is getting its "biggest expansion" ever, and after Oblivion Remastered I think I'll have my hands full until Elder Scrolls 6
By Jordan Gerblick published
News Grasping Fortune includes more than 140 new dungeons and over 270 new quests

Xbox and Bethesda celebrate 4 million Oblivion Remastered players in just 3 days: "That's a lot of cheese wheels in pockets"
By Jordan Gerblick published
News Xbox scored a big win this week with Oblivion Remastered

"We slept once and have been awake ever since": REPO devs say the first big update "will take a bit longer" because the co-op horror hit's "huge success" surprised them
By Jordan Gerblick published
News Future REPO updates should be faster because "we have more knowledge on things and how to do it"

Well played, Todd: You can see Skyrim, or at least its tallest mountain, from the edge of Oblivion Remastered
By Jordan Gerblick published
News Oblivion Remastered gives you a view of Skyrim's Throat of the World summit, but it's quite a hike to get there

A REPO ripoff called REPO Horror is on the Nintendo eShop, and it has the gall to list a Switch 2 file size as if it won't be nuked from orbit by June
By Jordan Gerblick published
News Remember kids: The real REPO is only on Steam right now

FBC: Firebreak, Remedy's co-op FPS set in the world of Control, gets June release date and $40 price tag
By Jordan Gerblick published
news FBC: Firebreak will have ongoing post-launch support including two new missions in 2025

Oblivion Remastered players flock to mod that restores "the colors and light of the original," and even The Witcher 4's narrative director needs those "intense greens that I had been missing"
By Jordan Gerblick published
News Ayleid Reshade is one of the hottest early Oblivion Remastered mods

"Everything more or less gets buried" by "massive shadow drops" like Oblivion Remastered, says indie publisher behind new PS2 horror homage: "Love the game that dropped but feel the pain for our team"
By Jordan Gerblick published
News "We don’t have the cash nor muscle to throw around, so everything is carefully planned," says CEO of Post Trauma publisher Raw Fury

Oblivion Remastered has been in the works for 4 years, and despite big changes Bethesda says it's definitely not a remake: "We never wanted to remake it"
By Jordan Gerblick published
News Bethesda wanted Oblivion Remastered to be "as you remember playing" the 2006 RPG

Subnautica 2 charts early access launch "later in 2025" in dev diary promising "our biggest and most ambitious" survival game yet
By Jordan Gerblick published
News Design lead Anthony Gallego says "we've taken everything that we've learned from our experience on the previous games, and we've poured it into Subnautica 2"

On Oblivion Remastered day, former Blizzard boss says he's "skeptical about 20 year old remasters" because "the bar has simply moved from safe open world RPGs to what Elden Ring brought us all"
By Jordan Gerblick published
News "What was once fantastic, now remastered, will never hold up against modern masterpieces like Elden Ring," says Mike Ybarra, but fans sure seem to be digging Oblivion Remastered

Diablo 4's Berserk collab lets you dress up as Guts and the Skull Knight, which is great, but The Schnoz needs to be locked away in a deep circle of Hell
By Jordan Gerblick published
News "The season approach has been evolving to focusing on a critical piece of the total content offerings of Diablo 4"

Beloved fantasy novel series The Wheel of Time is getting a AAA open-world RPG from the original Lord of the Rings Online lead
By Jordan Gerblick published
news Craig Alexander leads The Wheel of Time RPG development as iwot studios' head

Slaps roof of RPG: at 125GB on PC, Oblivion Remastered can fit 27 of 2009's Oblivion GOTY edition
By Jordan Gerblick published
News Oblivion Remastered is an absolute behemoth of an RPG

Blizzard says Diablo 4 season 8 kicks off a new focus on "permanent upgrades" for the base game instead of just "throwaway changes"
By Jordan Gerblick published
News "The season approach has been evolving to focusing on a critical piece of the total content offerings of Diablo 4"

Blizzard reverses course, says Diablo 4 season 8 will nerf "wildly overpowered" builds "in the first week or so" because waiting until midseason "was a really big disrespect to players' time"
By Jordan Gerblick published
news "We're changing our philosophy on balance a little bit"

There are dozens of us: Paradise Killer's new open-world management sim aimed straight at Yakuza sickos is off to a great start on Steam with 98% positive reviews
By Jordan Gerblick published
news Promise Mascot Agency is as weird as it gets, and it turns out there are weirdos everywhere

Undaunted by Oblivion remaster leaks, Skyblivion team behind the RPG's unofficial Skyrim engine remake says "both projects can exist" and "players are the true winners"
By Jordan Gerblick published
News "We are incredibly excited by this prospect and sincerely hope the information proves accurate"

Nintendo is back with more Switch 2 confusion: Zelda: Tears of the Kingdom won't support cloud saves on Switch 2, nobody knows why, and even Nintendo's own store pages can't agree
By Jordan Gerblick published
News It appears Mario Party Jamboree and Donkey Kong Bonanza won't support cloud saves either, at least in the US and Europe
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more