After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Stardew Valley creator Eric Barone walks back talk of infidelity in the farming sim: "Not going to actually do this"
By Jordan Gerblick Published
News "I'm not going to actually do this"

Control was always an experiment to see "what is the Remedy version of an RPG experience," says Resonant director
By Jordan Gerblick Published
news "We're gonna embrace that, fully commit to it" in Control Resonant

Stardew Valley dev says his games will always be AI-free because people "should take priority over a soulless machine"
By Jordan Gerblick Published
News "I wouldn't ever want to use AI for any sort of creative thing"

Kingdom Come: Deliverance 2's Henry actor recorded voice lines just to prevent you from cheating
By Jordan Gerblick Published
News Henry isn't praising your photo-taking skills just to be nice

Ex-Mass Effect lead isn't using AI on his new Star Wars RPG: "I'm just really unimpressed with it"
By Jordan Gerblick Published
news Casey Hudson says AI is "creatively soulless"

First-party Xbox studio Double Fine is unionizing
By Jordan Gerblick Published
news Double Fine has filed a petition to unionize in order "to preserve and extend the studio's commitments to creative excellence, diversity and inclusion, and worker quality of life"

Nintendo Switch 2 YouTube hack yanked days after players find a way to watch videos in a free battle royale game
By Jordan Gerblick Published
News Well, it was fun while it lasted

Epic knows everyone's afraid "AI is going to take all our jobs," but the goal is efficiency
By Dustin Bailey Published
News "Epic has been exploring different AI tooling that we can use to help support our games"

I've been thinking about this RPG for 8 months, and it's finally on Steam with 96% positive reviews
By Jordan Gerblick Published
News It seems Radical Fish Games doesn't miss

Kingdom Come: Deliverance 2 lead designer says "friction is intentionally" in the RPG
By Jordan Gerblick Published
News "You feel that you've actually overcome some actual problem or difficulty"

Paranormal Activity game dead after Paramount refuses to give legendary Mortuary Assistant creator more dev time
By Jordan Gerblick Published
news Paranormal Activity: Threshold has been canceled

Diablo 4 alone makes this $15 game bundle worth it, so with one of the best JRPGS of the last decade it's unbeatable
By Jordan Gerblick Published
news Similarly, Shin Megami Tensei 5: Vengeance for $15 alone makes this deal a good value

Final Fantasy 14 dev got his job when he interviewed Yoshi-P as a journalist and asked him for a job
By Jordan Gerblick Published
News "I can do anything that you ask"

Diablo 4 Lord of Hatred is so big that Blizzard decided the new season doesn't need its own theme
By Jordan Gerblick Published
News Yeah, I'm OK with this

Diablo 4's Lord of Hatred DLC adds at least one "basically useless" item just for the new Horadric Cube
By Jordan Gerblick Published
News "I think players are going to shock us with what they're going to do with it"

Xbox will "reevaluate" its approach to exclusive games and AI, new CEO and CCO say
By Jordan Gerblick Published
news "To achieve our master plan, the way we work must transform"

Bloodborne movie producer Jacksepticeye wants to "celebrate a win" for the beloved action RPG after so many Ls
By Jordan Gerblick Published
News "I think people were very sad about anything Bloodborne related"

Hades 2 lead doesn't think about the game's legacy much because he just wants it not to "get forgotten right away"
By Jordan Gerblick Published
News "The legacy of almost every video game is to be forgotten"

Baldur's Gate 3 lead Swen Vincke "is an unstoppable machine" when it comes to game quality, says Fallout: New Vegas dev
By Jordan Gerblick Published
News "If a game comes out, it is incredibly important to him that it's at high quality, no matter what sacrifice it takes"

Bethesda showed the Fallout: New Vegas team a "powerpoint about all the things Obsidian did wrong," dev says
By Jordan Gerblick Published
News "'I thought we did a good product for you guys that kept Fallout in the public consciousness, but you guys don't seem very happy about it'"

Fallout: New Vegas 2 was real at one point before Obsidian's plans "quickly evaporated"
By Jordan Gerblick Published
News What could've been

The pirate game renaissance continues as Manor Lords publisher announces new nautical city builder
By Jordan Gerblick Published
news Pirate fans were already eating good with Windrose and the Assassin's Creed Black Flag remake on the way, but now we have Corsair Cove to look forward to

Diablo 4 will always get updates because players keep finding new problems "over the course of 10,000 hours"
By Jordan Gerblick Published
News With Diablo 4's Lord of Hatred expansion, Blizzard wants you to "think about the game differently for a longer period of time"
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