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  1. Games

Ubisoft will be at Gamescom 2022

News
By Jordan Gerblick
Published 27 June 2022

The company was a no-show at Summer Game Fest

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Ubisoft will have a presence at Gamescom 2022, the company announced Monday.

The Assassin's Creed maker didn't have a major presence on this year's (not) E3 2022 schedule, but it's since confirmed it'll be returning to the spotlight for Gamescom 2022, which will take place in Cologne from August 24 to 28. We've yet to hear from the company about what projects it will be showing off, but the wording of its announcement makes it sound like we'll get a tease before the event. 

See you at @gamescom! August 24-28, stay tuned for more news... pic.twitter.com/lPQDovmc1eJune 27, 2022

Since Ubisoft isn't saying anything yet, we're left to speculate about what it might have to show. It's unlikely we'll see the follow-up to Assassin's Creed Valhalla, as Ubisoft has said "the future" of the series will be revealed in its own September event. It's technically possible we could see new Valhalla content, but Ubisoft has already unveiled what it's calling "the last episode of Eivor's story," which suggests it's also the last of the game's major expansions.

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Meanwhile, Ubisoft's long-awaited pirate game Skull and Bones is rumored for a July appearance, where it could finally reveal a release date. It's possible Ubisoft will follow up with a trailer at Gamescom, but July seems like a safer bet. 

Otherwise, there's the free-to-play spinoff of The Division that was revealed a little more than a year ago, as well as XDefiant, the free-to-play FPS with elements of Splinter Cell, Ghost Recon, and The Division which has now ditched the Tom Clancy moniker. 

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In other news likely not to be revealed during Gamescom, Ubisoft is reportedly up for sale.

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Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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