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How Rayman 2 "offered 2D gameplay situations in a 3D environment" to get the best of both worlds
By Guy Miquel-Albert published
Feature Interview | Ubisoft explores the making of one of its definitive PS1 and N64 platformers

Survival games are more popular than ever, but are they more endangered than it seems?
By Rick Lane published
Feature Opinion | The art of survival games' unique staying power

How Ape Escape's DualShock legacy lives on in today's PS5 games: "We'll never make it compatible with regular controls!"
By Lewis Packwood published
Interview Interview | Shuhei Yoshida and Kenji Kaido shed light on Ape Escape's numerous sequels, spin-offs, and recent Astro Bot cameo

Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
By Christian Donlan published
Feature Interview | With a new Grand Theft Auto en route, it's open season on open world games; where do we go from here? And how many kinds of open worlds are there?

"The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D world revolutionized PC gaming
By Graham Pembrey published
Feature Interview | Grim Fandango creator Tim Schafer on the unforgettable action-adventure, both the original and remaster

6 years after Untitled Goose Game's viral success, its devs seek solace in a chill co-op puzzler
By Alex Spencer published
Feature Interview | If Untitled Goose Game was a "precarious house of cards", Big Walk offers a "looser, more permissive" space to play with friends

Dino Crisis is more than "Resident Evil with dinosaurs" – it shaped survival horror as we know it
By Martyn Carroll published
Feature Feature | An ultimate guide to why this Capcom fan favourite shouldn't be dismissed

"We are buying into your vision": Blue Prince publisher Raw Fury reflects on 10 years of indie game magic
By Julian Benson published
Feature Interview | Celebrating a decade of Raw Fury's raw talent
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