Hideo Kojima
Latest about Hideo Kojima

Metal Gear Solid Delta: Snake Eater review: "Little surprised me in this rigid remake, but it's still one of my favorite games of all time"
By Oscar Taylor-Kent published
Review

Hideo Kojima is very serious about the Death Stranding harmonica, but with only 1,000 units available worldwide I feel like I need to save my efforts for a Higgs guitar replica
By Dustin Bailey published
News "The body, made from wood fiber-reinforced resin, delivers a warm, full sound, while the uniquely shaped cover provides excellent resonance and a comfortable grip"

Metal Gear Solid Snake actor says "there's no way" Konami can replicate Hideo Kojima's style, but don't write off another series entry yet: "Will it be the same? No; Could it be amazing? Sure"
By Scott McCrae published
News "When I was a kid, I loved Tim Burton's Batman, and was like, 'that's how Batman should be done.' And then Chris Nolan does Batman, and you're like, 'Oh, that's pretty badass as well.'"

Metal Gear Solid Delta producer views the remake as "both" a companion and a replacement to the OG Snake Eater, but Konami "would like to leave that decision up to the players themselves"
By Scott McCrae published
News Snake actor David Hayter says "I just think it's a different, upgraded version"

Metal Gear Solid's OG Snake voice actor finally told himself to "stop being a baby" and play The Phantom Pain after he was recast, and now thinks it has "my favorite gameplay of the series"
By Scott McCrae published
News "Far as I'm concerned, all is forgiven"

Ever fancied eating one of Death Stranding 2's fleshy blobs? PlayStation says go wild, here's a recipe
By Scott McCrae published
News You can make your own Cryptobiote

Hideo Kojima's OD: Everything we know so far
By Josh West last updated
Feature The latest OD news and updates from Hideo Kojima as we await more on the upcoming horror "experience"

A month after Death Stranding 2's launch, we're all still trying to figure out the open-world game's deepest mystery: "Why you guys make meaningless bridges?" "Because Sam Porter BRIDGES"
By Dustin Bailey published
News Can Hideo Kojima explain this? Do these bridges have nanomachines? Do they breathe through their skin?

Hideo Kojima clears up "misunderstanding" around Death Stranding 2, says cutscenes "are not pre-rendered, they're basically all in real-time" and that's been the case since Metal Gear Solid
By Anna Koselke published
News An unsurprising admission from the mastermind

Hideo Kojima initially had other ideas for Death Stranding 2's peculiar mannequin Charlie, including making them an invisible man, glowing silhouette, or "a 2D anime-style figure"
By Scott McCrae published
News "While he has a somewhat inorganic feel, I still wanted to give him emotional depth as a character"
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