SweetNES!

9. The one with eight player racing that made no sense

The game: Micro Machines 64 Turbo (N64)
Published by: Midway
You played it in:1999

What's Cool: racing pint-sized cars, boats and tanks through people's shabbily constructed homes is always a trip. The tracks wind through dirty backyards, across pool tables and even into a scientist's beaker-filled laboratory, often using everyday items like rulers as bridges or Bunsen burners as launching pads.

Revving up to the red line?Racing towards a maybe.

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.