Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Crimson Desert
Open World Games I played 6 hours of Crimson Desert, but it feels like I've barely scratched the surface of this RPG's open world
Nioh 3 shogun in plate armor helmet
Action RPGs 15 years after Dark Souls, Nioh 3 faced the exact same problem and "people felt that the game was a little bit easier"
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
Action RPGs I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
1348 Ex Voto gameplay showing
Action Games 1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Two-headed dragon spewing fire in Sword Hero
RPGs Solo dev's Kickstarter proves there's a huge appetite for open-world RPGs inspired by early '00s classics like Gothic
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
Alabaster Dawn protagonist Juno lying in a white bed
Action RPGs One of the best pixel art RPGs ever made is getting a spiritual sequel, and I’ve been hooked on its Steam Next Fest demo
Heroes of Might and Magic: Olden Era Big in 2026
Strategy Games 2026 is going to be the year of Heroes of Might and Magic: Olden Era, whether or not the strategy game launches in full
Marvel's Blade concept art by Sergey Kolesov and Jean-Luc Monnet showing Blade overlooking a quarantined Paris at night
Action Games Marvel's Blade: Everything we know so far
Key art for Zero Parades: For Dead Spies showing Cascade in a red jacket against a backdrop of grey faces
RPGs Zero Parades proves itself a worthy Disco Elysium successor in this free Steam demo, and I shouldn't have doubted it
Darkhaven witch in orange and purple flames
Action RPGs Diablo creators' new action RPG feels like sampling bread by eating raw flour in rough Steam Next Fest demo
A screenshot of the player in Starsand Island at the ranch shop looking at a chicken
Simulation Games I've played Starsand Island for 25 hours, and this is the most invested I've been in a cozy game for years
  1. Games
  2. Action RPGs
  3. Stellar Blade

I beat the Stellar Blade demo boss over 20 times so this action RPG is doing something right

Features
By Austin Wood published 27 March 2024

Hands-on| Stellar Blade feels less than stellar in its demo, but still pretty good

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Stellar Blade demo
(Image credit: Shift Up)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

I have a tentatively good feeling about Stellar Blade. After spending a few hours with its upcoming PS5 demo, I'm reasonably sure that I'll enjoy this action RPG when it launches April 26. I'm also pretty sure it's not going to be an amazing game. Instead, I expect a solid-to-above-average game that appeals to me specifically. There's room for the full game to either drop the ball or totally wow me, but the demo indicates a clunky action RPG that's still more than enough fun to convince me to pummel the same boss for several hours just to feel out the combat system. I played the demo and now I want to play more, which is a positive sign. 

Welcome to Earth

Stellar Blade demo

(Image credit: Shift Up)

Stellar Blade, or at least its demo, is a fascinating slice of the last 15 years of game design. It's presented as a flashy action RPG in the vein of Nier Automata, now with a dose of parrying from Sekiro: Shadows Die Twice and a distinctly Korean aesthetic. And it is basically that, just with somehow even more sexually exaggerated character designs. Indeed, even some of the surprisingly grisly Naytiba monsters have oddly prominent busts. I'd expect nothing less from the studio behind Nikke, which you may know as Butts: The Game. 

You play as Eve, one of many cybernetically enhanced warriors (seemingly all women) sent to take Earth back from a race of truly hideous aliens, sword in one hand and gun in the other. This doesn't seem to be going very well judging from the unexpectedly gory opening, and after a botched mission Eve teams up with a local engineer named Adam. That's about all I can tell you about the story; the demo is not very long. 

You may like
  • Phantom Blade Zero Game Awards trailer Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
  • Nioh 3 samurai deflects an arrow I was going to play the Nioh 3 demo for 30 minutes – I played 5 hours, and this Soulslike is blowing me away at 120 FPS
  • Altered Alma art of Jack flirting with purple alien I finally got to try the cyberpunk Metroidvania I've been following for years, and its Steam Next Fest demo is fantastic

Stellar Blade demo

(Image credit: Shift Up)

The opening pitch is simple: hack and slash your heart out. OK, sure. I'm down for that, video game. But then Stellar Blade hits you with the entire action-adventure playbook of the 2000s and 2010s. I'm talking about yellow-painted parkour set pieces, notes with codes to open chests, levels that loop back with shortcuts via locked doors, a scanner button that reveals nearby loot and points of interest, and – whisper it – light environmental puzzle solving. There are honest-to-god quick-time events, stealth kills, and even plunge attack insta-kills. I'm still holding out for the inevitable turret section and motorcycle level. 

I'm mainly enamored with the combat so far, but the moment I felt I understood Stellar Blade came in the second area of the demo and had nothing to do with fighting. I polished off a group of enemies – which was a little frustrating, for reasons I'll get to – and navigated a climbing section that you could add wholesale to the modern Tomb Raider games without anyone noticing. I was ready for the next fight, and then Stellar Blade asked me to do the last thing I expected: jump into a flooded chamber, dive underwater to grab some loot, then slowly push a floating plank over to a ladder – also painted yellow, obviously – so I can climb up and continue exploring. OK, I know where I am now. I'm gonna have to readjust my combat-obsessed brain for these open-ended sections, but I don't dislike them. I found a cool new collectible on my second run of the demo, which bodes well for exploration. 

Fun but uneven

Stellar Blade demo

(Image credit: Shift Up)

All that being said, I'm primarily here to fight things. Eve is a little awkward to control in levels, with some jumps and interactive features like kiosks being finicky to approach, but she moves pretty well in combat. Well, except for when she doesn't, but as much as I'm gonna rag on this demo, I do want to stress that I had a lot of fun with it, and I had a lot more fun the second time around once I'd acclimated. 

You start with a wide range of sword combos that chain light attacks and heavy attacks. Some lock you into long animations that prevent parrying or dodging, and you don't often have a long opening to get a full string in anyway, so I've generally stuck to a few fast combos to stay agile between parries. Landing hits or parrying will generate energy to spend on Beta attacks, with the default two being a charged AoE slash and a heavy thrust. Beta attacks can interrupt enemies and deal extra stagger, inching you toward a stun and a critical hit that deals huge damage, so using them at the right time is important. Connecting these attacks is a long-range slash that hurls Eve toward the targeted enemy, and I gotta tell you, knocking a dude's socks off with a Beta attack and then teleporting to him to keep the pain train rolling hasn't gotten old yet. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Stellar Blade demo

(Image credit: Shift Up)

There's a variety of dodges, too, with several attached to Sekiro-like color-coded attacks. Dodge forward for blue attacks, dodge back for purple attacks, dodge anywhere for unblockable yellow attacks, and perfect-dodge anything else to trigger a red slow-time effect that can chain into follow-up hits. The special dodges sound and feel fantastic to pull off, giving some fights a rhythmic tempo that thrums along with the battle music. However, the normal dodge is so unbelievably unreliable that I've just been parrying everything instead. It feels like Eve dodges one half-step out of the way and has approximately two frames of invincibility. I'm hoping that some skill tree upgrades will fix this, but until then it's a parry carry for me. 

Movement is a bit disjointed in general. Eve has very little step-in on her sword attacks, so I'll sometimes end up swinging at the air when it really feels like I should be close enough to connect. The walk speed is slow and even the sprint feels a little sluggish. There's a disruptive pause after finisher animations that prevents you from acting or attacking immediately afterward. Screw it, let's get all the complaints out of the way while I'm at it:

  • The camera is a little too close, with seemingly no FOV slider (at least in the demo)
  • Fighting multiple enemies at once is a nightmare because you'll get staggered by a leaf on the breeze, let alone an off-screen monster
  • Several abilities buried in the skill tree should absolutely be available from the get-go, not as upgrades
  • All the fancy new-gen lighting can obscure the animations of enemies that are already hard-to-read piles of meat 
  • Loot consists of tiny, easy-to-miss cubes of light that are in desperate need of a bigger pickup radius and an auto-pickup setting (Update: There is an auto-pickup setting! I don't know how I missed it the first time – possibly a pre-release demo discrepancy but more likely that I just cannot see – but it's in the settings, and everyone should enable it immediately. Thank you to the reader who pointed this out.)

Stellar Blade demo

(Image credit: Shift Up)

So if Stellar Blade has all these problems, why do I like this demo so much? Why did I stay up until 1am beating the boss at least 20 times in a row, endeavoring to master the fight with several no-heal runs? The rule of cool is definitely doing a lot of heavy lifting. I see Eve rip an ornament out of her hair, transform it into a laser sword, stab what can only be described as a bipedal chainsaw and slam it into the ground, then slice it open belly to head in a mercifully easy quick-time event, and my brain just goes, cool. It is base kinetic satisfaction, but it's working. 

The story doesn't seem to be teeing up any groundbreaking innovations, the fundamentals feel a little sloppy, and I haven't had much space to engage with the buildcrafting side of this action RPG – which may smooth out some of the problems I've mentioned – but I'll be damned if it ain't fun to cut Naytiba to ribbons. So far, Stellar Blade shines in the boss battles. It's got the action down for the most part, which is half the battle. Here's hoping the full game improves as it goes along. 


While you wait for Stellar Blade, check out the other upcoming PS5 games coming this year.

CATEGORIES
PS5 Platforms PlayStation
Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
Phantom Blade Zero Game Awards trailer
Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
 
 
Nioh 3 samurai deflects an arrow
I was going to play the Nioh 3 demo for 30 minutes – I played 5 hours, and this Soulslike is blowing me away at 120 FPS
 
 
Altered Alma art of Jack flirting with purple alien
I finally got to try the cyberpunk Metroidvania I've been following for years, and its Steam Next Fest demo is fantastic
 
 
Darkhaven witch in orange and purple flames
Diablo creators' new action RPG feels like sampling bread by eating raw flour in rough Steam Next Fest demo
 
 
Phantom Blade Zero warrior with gold mask and glowing red eye
Phantom Blade Zero is my most-anticipated action RPG, and looks like the biggest Chinese game since Black Myth: Wukong
 
 
Alabaster Dawn protagonist Juno lying in a white bed
One of the best pixel art RPGs ever made is getting a spiritual sequel, and I’ve been hooked on its Steam Next Fest demo
 
 
Latest in Action RPGs
A screenshot of Yoko Taro in the "Message from NieR: Automata director Yoko Taro" Square Enix video announcing Nier: Automata's Steam release.
Nier Automata's Yoko Taro thinks his generation of directors has "a lot of weirdos" and "oddballs," himself included
 
 
Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him
Diablo 4's endgame is about to look a lot more like Diablo 2's with low-level loot that can become legendary
 
 
Nier: Automata screenshot
Nier Automata-inspired indie includes a system that Yoko Taro "stopped" being added to his own action RPG
 
 
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
 
 
Nier Automata director Yoko Taro
Nier creator Yoko Taro thinks the indie game dev scene is "too intimidating for me to even think of entering"
 
 
Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him
Diablo 4's Lord of Hatred expansion will be "really f*cking hard" at its highest difficulty, dev threatens
 
 
Latest in Features
In Collector's Cove, the collector protagonist who has short brown hair and wears a jumper with cherries on it hugs the Fable Fin companion who wears a witch hat. GamesRadar+'s Indie Spotlight series logo can be seen in the top right-hand corner
If you're feeling Pokemon Pokopia FOMO, this farming adventure lets you explore on the back of a Lapras-like companion
 
 
Curse of Strahd bust and crest lying on a leather notebook
Running the Curse of Strahd D&D campaign? I highly recommend these additions
 
 
Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades
Super Meat Boy 3D frustrates me just as much as the original – in a good way
 
 
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
 
 
In Pokemon Pokopia, the transformed Ditto trainer takes a selfie looking aghast in front of a glowing piece of land where a relic is buried
I've spent 20 hours in Pokemon Pokopia obsessing over its mysterious world and what it hides beneath the surface
 
 
Leon Kennedy holding a gun in Resident Evil 2 Remake with the GamesRadar+ Quiz badge in the corner
How well do you know the Resident Evil series?
 
 
LATEST ARTICLES
  1. Ryan Gosling as Ryland Grace in Project Hail Mary
    1
    Project Hail Mary directors think it was important to make sure their end of the world sci-fi drama was funny: "That's part of the human experience"
  2. 2
    If you're feeling the Pokemon Pokopia FOMO, Collector's Cove lets you explore and farm on the back of a Lapras-like companion
  3. 3
    Pokemon Pokopia Stamp Rally explained and how to get rare stamps
  4. 4
    Resident Evil Requiem's unintentional Half-Life YouTuber ad was bought for only $15, but the content creator responsible will give the website "'back' for free" if Capcom wants it
  5. 5
    Lost Doctor Who episodes, featuring one of the earliest Dalek appearances, have been found after over 60 years - and they're airing very soon

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...