Stellar Blade director vows to buck industry advice for single-player games as "what our industry needs more than anything is variety"

Stellar Blade
(Image credit: Shift Up)

Stellar Blade's director says the games industry needs more diversity in its releases, including console titles and single-player games with endings that don't go on forever.

Speaking to Ruliweb in a new interview (thanks, Genki), Stellar Blade director and Shift Up studio CEO Hyung-Tae Kim speaks about the challenges of game development, including rising costs. The director says that he gets a lot of advice to make games with higher operating margins - in other words, games that cost less but stand a better chance of making an increased amount of money.

Furthermore, Kim believes there's a "strong desire" for audiences to play a game that has a definitive ending - a game that isn't a live-service title and isn't supported with endless updates after launch. While Kim hasn't entirely shot down the possibility of DLC for Stellar Blade in the past, he has said that Shift Up won't charge for Stellar Blade additions like costumes and a New Game Plus mode

In fact, we already know Shift Up's next game will be a "cross-platform next-gen" title. The Stellar Blade developer does have a history of working on multi-platform titles - Goddess of Victory: Nikke launched across mobile and PC platforms, for example - but it's interesting to note that after Stellar Blade's PS5 exclusivity, Shift Up won't continue on the same course. 

Even in demo form, PS5 action-RPG Stellar Blade draws high praise in tech analysis for excellent 60 FPS performance and 4K resolution modes

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.