All Starfield status afflictions and how to cure them
What you need to solve every Starfield affliction and status condition
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Starfield afflictions and cures are a big part of the game, as there's all kinds of injuries and diseases can hit players across the galaxy and you need to find cures and specific aid items to remove many of them. Debuffs, sicknesses, wounds and ailments of all stripes mean that players will have to understand how to take care of themselves or face further threats incredibly compromised. If you want to find a way to cure yourself of all the afflictions you might find, here's how to resolve them and continue your cosmic journey healthy and whole.
How to cure Starfield afflictions and status conditions
Starfield afflictions can be cured one of two ways:
- Paying a doctor to cure you. Doctors and medical experts are found around settlements, and paying one 500 credits will have them remove all afflictions and restore your health to full. As far as we know there's no affliction that can't be cured this way, and doctors are relatively easy to find.
- Use specialised aid consumables. There's a variety of consumables you can find and craft throughout Starfield, some of which heal a range of specific afflictions. You'll see a symbol on any curing items that shows what it treats so you just need to match that up with what ails you to fix it. Consumables can be made at a Pharmaceutical Lab workshops, with recipes unlocked through research projects, or you can buy them from most vendors, especially doctors, unsurprisingly.
The clear advantage of one method over the other is that consumables can be carried with you and used at any time, even in the middle of a gunfight. However, doctors are the universal cure-all, and pretty affordable to boot. Use your best judgement - head to a doctor if one is nearby and you have the money, but use a consumable if it's a while before you find one and your affliction is seriously holding you back.
All Starfield afflictions and cures
Here's every Starfield affliction and what aid items can be used to cure them, listed in alphabetical order.
- Addictions - Junk Flush
- Brain Injury - Injector, Snake Oil
- Burns - Heal Gel, Heal Paste, Antibiotic Paste, Infused Bandages, Analgesic Poultice
- Concussion - Injector, Snake Oil
- Contusions - Bandages, Repairing Immobilizer, Infused Bandages, Analgesic Poultice
- Dislocated Limb - Immobilizer, Repairing Immobilizer, Anchored Immobilizer
- Fractured Limb - Immobilizer, Repairing Immobilizer, Anchored Immobilizer
- Fractured Skull - Immobilizer, Repairing Immobilizer, Anchored Immobilizer
- Frostbite - Heal Gel, Heal Paste, Antibiotic Paste, Infused Bandages, Analgesic Poultice
- Heatstroke - Injector, Snake Oil
- Hernia - Injector, Snake Oil
- Hypothermia - Injector, Snake Oil
- Infections - Antibiotics, Penicillin X, Antibiotic Paste, Antibiotic Cocktail, Analgesic Poultice
- Lacerations - Bandages, Infused Bandages, Repairing Immobilizer, Analgesic Poultice
- Lung Damage - Injector, Snake Oil
- Poisoning - Injector, Snake Oil
- Puncture Wounds - Bandages, Repairing Immobilizer, Infused Bandages, Analgesic Poultice
- Radiation Poisoning - Injector, Snake Oil
- Sprain - Immobilizer, Repairing Immobilizer, Anchored Immobilizer
- Torn Muscle - Immobilizer, Repairing Immobilizer, Anchored Immobilizer
© GamesRadar+. Not to be reproduced without permission
Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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