Skate - hands-on

As we grew accustomed, we realized how diverse styles and trick-choices will emerge. Some will clink onto handrails, some will throw themselves from drops. Some will prefer outlandish, slapdash and hessian, some will be flawless-balance scientists. Even the push, the propeller heart of skateboarding, has a rhythm you'll need to decipher to make it look natural and effortless. An extensive replay system continually captures your characteristic expeditions from different views, and you'll be able to share the footage online.

All is not free-thought utopia just yet, though. The controls might turn out to be too easy to master. And though everything is motion captured for realism-maximus, and the breadth of movement was hundreds-fold less restrictive than Hawk, we did see a few repeats of the same animation.

Still we can't properly judge. We're enamored with the free will and fluidity, but we're hoping this emotion can expand itself compellingly throughout a full release.