Prince of Persia remake moves studios as Ubisoft "regroups on the scope of the game"

Prince of Persia remake
(Image credit: Ubisoft)

The development of the Prince of Persia: The Sands of Time remake has been moved to another Ubisoft studio, likely leading to a notable delay.

In a tweet, the game's official account confirmed that the development of the remake "will now be led by Ubisoft Montreal."

"This decision is an important step and the team, building upon the work achieved by Ubisoft Pune and Ubisoft Mumbai, will now take the time they need to regroup on the scope of the game to deliver you the best experience for this remake." More information will come "in a future update."

It's not clear why the project is moving studios, but it could be the latest in a long line of projects to have progress halted by the Covid-19 pandemic, which has hit India - the home of the two previous studios - hard. Ubisoft Mumbai employees only returned to their studio last week after a lengthy period of remote work.

Originally set to release in 2021, delays eventually led to Ubisoft stating that the remake would arrive by the end of the last financial year, which closed in March 2022. Now, it's not apparent when the game will finally arrive, but it seems that a new studio and a 'regrouping' on the scope of the project is likely to mean a significant setback. There's a chance we'll learn more if Ubisoft runs a summer showcase in the coming months, but it seems equally likely that the team will be heads-down for the foreseeable future.

For a closer eye on those conferences, here's our guide to the E3 2022 schedule.

Ali Jones
News Editor

I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.