Overwatch and Apex Legends players want developers to make charity skins to fundraise for the Australian fire relief effort

Overwatch Mercy
(Image credit: Blizzard)

Overwatch and Apex Legends players have taken to Reddit in an effort to convince Blizzard and Respawn to create cosmetic skins to raise funds for the Australian bushfire relief effort. Reddit user WhippitGudd sparked off the idea with a post calling for Blizzard to add charity skins players could purchase to donate to organisations tackling the Australian fires. 

For context, Australia has been hit by the worst wildfires seen in decades, ravaging acres of national parks, natural habitats, and residential areas, with thousands of homes impacted and potentially billions of animals killed. Many efforts have been made in all sorts of ways across the world to try and raise funds to help. 

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(Image credit: EA)

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So far, the post has 64k upvotes on the subreddit, and others have been quick to support the idea. Apex Legends players shared the original post on the Apex Legends subreddit,  where the community has also asked Respawn to fundraise by adding charity skins in the name of the cause.

This isn't the first time the communities have tried to rally support for important causes. As WhippitGudd pointed out, Blizzard created a charity skin in the past and had great success raising an impressive amount of money for a good cause, with the Mercy skin in support of the Breast Cancer Foundation raising $12.7 million back in 2018. Just last year, Apex Legends players got together to raise money for the relief effort for Mozambique's flooding crisis

The original post has since been shared on Blizzard's official forum, but so far neither developer has responded to the suggestion to create a charity skin. The amount of support behind the idea from both communities is very heartening to see, and any money raised for the relief effort truly does matter.  

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Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.