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"I see a lot of publishers I don't like": Vampire Survivors creator made his own publisher to "share the luck" and says too many companies "try to exploit the platforms just to make money"
By Austin Wood published
News "I definitely see the publishing business more from the point of view of making games"

Baldur's Gate 3 Shadowheart actor says "I really like doing morally questionable things in video games" as a performer, but Dark Urge is too challenging as a player: "I'm trying so hard to be evil"
By Ashley Bardhan published
News Can the Best Girl ever be bad?

Battlefield 6 devs say don't get too comfortable with classes, even if you think you know everything about Assault and Support: "The class system has already moved beyond what's in open beta"
By Ashley Bardhan published
News The Battlefield contains many secrets…

Battlefield Labs helped developers keep "an open mind" while creating Battlefield 6 after 2042's colossal failure, but "you can't just let players design for you"
By Scott McCrae published
News "I've been in the industry for a long time, and I've never seen this kind of methodology being utilized on such a regular basis"

Mark Hamill admits he thought Luke Skywalker returning in The Force Awakens "would be a mistake" at first
By Nick Staniforth published
News Star Wars legend had to search his feelings before coming back as Luke

Eric Kripke teases a very different story with The Boys: Mexico: "It’s our world but a totally different tone"
By Nick Staniforth published
News "The world itself meets the standard of all of our spin-offs."

James Gunn confirms he has plans for Peacemaker beyond season 2
By Nick Staniforth published
News Which part of the DCU could our hero end up in next?

Neil Druckmann says his hope for The Last of Us season 3 is "to make sure it's as deeply faithful as season 1"
By Nick Staniforth published
News "I'm trying to just shepherd it."

Final Fantasy 7 Remake director takes a hammer to difficulty discourse as the JRPG reveals ultimate god mode, says he's played games where he "gave up because of the time it takes to level up characters or traverse the game"
By Jordan Gerblick published
News With the Switch 2 and Xbox release date confirmed, Final Fantasy 7 Remake Intergrade is getting a "Streamlined Progression" setting with unlimited HP and MP, and damage "always" dialed up to 9999

BioWare realized late in Anthem's development that "this game was coming in on fire" after EA told the devs "we were targeting a game in the 70s" on Metacritic
By Jordan Gerblick published
news Ex BioWare executive producer Mark Darrah spills the beans on the studio's expectations heading into launch
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