Metaphor: ReFantazio
The latest Metaphor: ReFantazio articles from GamesRadar+
Latest about Metaphor: ReFantazio
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NewsAtlus brings the hammer down on Metaphor: ReFantazio spoilers with a new rule prohibiting video thumbnails and titles from ruining the JRPG's story
By Catherine Lewis Published -
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NewsMetaphor: ReFantazio looks surprisingly good on the Nintendo 3DS, even if it's the crunchiest form of the JRPG you could possibly play
By Catherine Lewis Published -
NewsMetaphor: ReFantazio rewards JRPG players with buffs and bonuses for using the toilet and remembering to shower
By Catherine Lewis Published -
NewsOne of Metaphor: ReFantazio's best upgrades over Persona isn't just a time saver, it's becoming my go-to get-rich-quick scheme
By Iain Harris Published -
NewsDirector of stylish JRPGs Metaphor: ReFantazio and Persona 5 isn't excited by "highly polished games that look like they were designed by a bunch of people in a CEO boardroom"
By Catherine Lewis Published -
NewsMetaphor: ReFantazio is yet another 80+ hour JRPG from Atlus, but its director says the studio "didn't want to bore our players by keeping it the same the entire time"
By Anna Koselke Published -
NewsLord of the Rings initially inspired Metaphor: ReFantazio, before Atlus "threw out" all its fantasy research to preserve "the originality that defines us"
By Kaan Serin Published -
NewsMetaphor: ReFantazio's original fantasy world gave the Persona 3, 4, and 5 director "freedom" to work on ideas "that we couldn't put into other games"
By Kaan Serin Published -
JRPGsMetaphor: ReFantazio proves Persona 6 should embrace real-time combat
By James Daly Published -
NewsNew JRPG giant Metaphor: ReFantazio beats all Persona games to become Atlus' fastest-selling title and biggest Steam launch
By Catherine Lewis Published -
GuideAll Metaphor ReFantazio Followers and how to upgrade them
By Scott White Last updated -
GuideAll Metaphor Refantazio Synthesis system combinations and abilities
By Scott White Published -
NewsMetaphor: ReFantazio combines real-time and turn-based battles because its director wanted to integrate "the idea of manga and movie-style combat"
By Jordan Gerblick Published -
GuideHow long is Metaphor: ReFantazio?
By Catherine Lewis Last updated -
JRPGsMetaphor: ReFantazio - Everything you need to know about the new JRPG
By Hirun Cryer Last updated -
featureHungry for Metaphor: ReFantazio, I spent 97 minutes fighting a single godforsaken boss that the JRPG's director made 21 years ago
By Austin Wood Published -
OpinionHow Metaphor: ReFantazio both is and isn't a Persona game
By James Daly Published -
NewsMetaphor: ReFantazio borrows Persona's iconic calendar system, but devs say players don't need to "worry about missing out on activities due to time constraints"
By Anna Koselke Published -
NewsFor fantasy JRPG Metaphor: ReFantazio, Persona director gave himself a crash course featuring classics like The Lord of the Rings, but "if we tried to copy that it would just be a copy"
By Jordan Gerblick Published -
NewsPersona director and JRPG veteran says the amazing menus in Metaphor: ReFantazio were "really annoying" to make, just as Persona 5's were "impossible to read at first"
By Dustin Bailey Published
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