Dec 17, 2007
Mario Kart Wii is not due out for a few months yet, but US magazine Nintendo Power (opens in new tab) has already had a go and the feedback is promising.
Followingconfusion over how many players (opens in new tab)will be in a race in the new game, NP confirms that the game will feature 12-player racing online, with an improved version of Mario Kart DS' matchmaking system that should get you into races far quicker than the portable could manage.
Performing stunts, as seen in previously released screenshots, will have its rewards, and although NP says it's too early to confirm what these rewards are yet, we're guessing it'll be a small speed boost on landing.
Classic items like Koopa shells, lightning bolts and mushrooms will return along with a selection of still undisclosed new weapons. 16 new courses will be in there, along with some old favourites. NP was also positive about the new motion control steering system - something that worries us to death.
"You hold the Wii-mote in both hands with the buttons facing you (and that's how it'll fit into the steering-wheel accessory). Then you turn the wheel left or right. If you tilt it steeply, you'll make a sharp turn. A gentle dip will ease you to one side. Buttons control acceleration, braking, and item use," NP explains, saying it controls “smoothly.”
We bloody hope so.
The article fails to reveal other crucial facts, like if karts hop on powerslides, or if snaking is possible.
For a more in-depth look at what we know about Mario Kart Wii so far, check out ourupdated impressions (opens in new tab).
Courtesy of CVG (opens in new tab).