Little Big Planet servers have been offline for three weeks, but a fix is "close"

(Image credit: Media Molecule)

A fix for a server outage plaguing the LittleBigPlanet community is reportedly "close," according to PlayStation's director of product development.

In a tweet this morning, Pete Smith used #SaveLBP, which has been used by the community to discuss the outage, to say that "things are progressing," and to keep an eye on official feeds for updates on the issues, suggesting that the fix "might not be today, but it's close."

See more

The issues date back to at least March 12, when Sony support studio XDEV tweeted to tell fans that "our LBP servers have been taken offline whilst we investigate some technical issues. We'll be back as soon as we can." According to a report from Eurogamer, the issues began earlier that week, with some fans claiming that the outage stems from a DDOS attack from a disgruntled player, although there's been no official word on what may have caused the downtime.

On March 16, the official Twitter account for LittleBigPlanet and Sackboy: A Big Adventure said that developers were working on a resolution, and "expect the service to resume before the end of the month." Schedules for all aspects of game development are always subject to change, but with today being the last day of the month, some players are asking why they're still unable to play. In another tweet posted today, however, the account told fans that "our team [is] doing all they can to get the servers back online ASAP."

While you wait for the servers to come back up, here are some PS5 launch games that you can check out alongside Sackboy: A Big Adventure.

Ali Jones
News Editor

I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.