Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Summer Preview
  • Prime Day deals
  • New Games 2026
  • Best gaming tech
  • GTA 6
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. FPS
  3. Destiny
  4. Destiny 2

I’ve played Destiny 2: here are the 6 things you need to know (and how they change everything)

Features
By David Houghton published 19 May 2017

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

So Destiny 2 has been revealed. You’ve seen the trailers. You’ve seen the first gameplay. You’ve heard the broad strokes of the new, socially-minded structure and the vastly more fleshed-out open-world planets. But there’s one thing you haven’t done. You haven’t played it. 

I have, in both campaign and Strike modes, and believe me when I tell you that while things are immediately, reassuringly comfortable and welcoming, this is not Destiny as usual. There are changes throughout, obvious and subtle, all of which stack up to create a fresh, exciting new iteration of Destiny that is both exciting in the immediate moment, while promising very big, very exciting things for long-term play. 

Let’s not waste any more time, shall we? Let’s get into it. Starting with the most immediate, obvious point… 

Latest Videos From
Watch full video here:

The gunfeel is better than ever 

There was very little chance that Bungie was going to screw this up, but just to get it out of the way, the simple act of readying, aiming, and firing a gun still feels glorious. Possibly even better than before, actually. Maybe it’s just the influx of fresh new fire effects, sounds, and weapon properties facilitated by a full sequel, but Destiny 2’s shooting feels tighter, snappier, more immediate, and overall just more instantly gratifying than the first game’s already did. Every trigger pull is an instant, latency-free, direct, clean expression of your combat-will. The free flow of strategy, action, response, and reaction between brain and barrel is seamlessly on-point, whatever weapon is being wielded. And speaking of weapons… 

The weapon category changes make combat utterly free

Forget the old divisions between Primary, Secondary, and Heavy weapons. Destiny 2’s system has no such boundaries, and although initially confusing, it works very, very well indeed. Now, guns are defined by the kind of damage they put out, not their size or function. Kinetic weapons do neutral, hard-hitting damage, just like the Primaries of old. Energy weapons are for strategic shield-killing, and Power weapons, well, they have power. Beyond that, there are no restrictions, except that weapons capable of a one-hit kill (shotguns, snipers, fusions, etc.) are the sole preserve of the power category, meaning you'll get less ammo for them. A pulse rifle can be an Energy weapon just as easily as it can a Kinetic, and if you want to equip, say, two scout rifles at the same time, then you can. 

You may like
  • Destiny 2 As Destiny 2 ends, what's next for Bungie?
  • Warhammer 40K: Boltgun 2 gameplay showing a nurgling being chopped up with a chainsword Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
  • A Guardian sat on the shore by bright blue water in Destiny As someone who was all-in on Destiny from day one, I'm gutted to see where we are now

The upshot is that tactical and preferential approaches to combat are now entirely player-driven, and fully open to interpretation. No longer will you need to put that otherwise unloved Sniper in your secondary slot just to fulfil the demand for a particular type of damage in a Strike. With any gun able to function in any required, situational function, all that matters is the way you want to hit it. And, after Rise of Iron’s steps toward a freer, more customisable sandbox, that’s going to blow class-building wide open. 

The new supers feel genuinely superheroic

The first Destiny’s super moves are undoubtedly, catastrophically powerful. But not all of them feel as brutal to use as they are in practice. The Warlock Sunsinger’s Radiance, for instance, for all of its visual pop, effectively boils down to throwing a load of grenades in quick succession. Bloody handy in a tight spot, but just not that thrilling to trigger. Based on current, hands-on evidence though, Destiny 2’s supers feel downright apocalyptic.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The Titan Sentinel’s super, for instance, is a literal superhero power-fantasy, turning you temporarily onto Captain America, complete with throwable, rebounding, downright marauding energy-shield. And as for Dawnblade Warlocks… Good Lord, that Warlock super. Launching you into the air, manifesting a flame-sword, and letting you rain down insta-kill fire for what feels like far too long to be fair, it effectively delivers flight, excessive melee damage, and staggering ranged power all at the same time. Firing it up to cleanse a battlefield really feels like using three supers simultaneously. And on the subject of combo powers… 

New supers, class abilities, and weapons blend very well indeed

Here’s where things really get exciting. Because while all of Destiny 2’s new combat additions feel fantastic in their own right, once combined it becomes very clear that the game’s new open-ended combat sandbox is being designed with serious creative power at its core. Take the new grenade launcher weapon class. Its quick, snappy, pop-boom shots are a hoot to use on their own, but when mixed into some of the Dawnblade’s new abilities, the gun becomes so much more. 

Leaping high above the battlefield, I discover that a new version of the old Sunsinger’s Angel of Light perk - which allows Warlocks to float in the air when aiming - is a passive ability. I immediately do the logical thing and start throwing precisely-aimed explosive death out of the sky. So far, so good. But later, with my super charged, I happen upon an idea. I proceed as before, hanging in the air and firing grenades at the mob. But then, once my launcher is empty, I trigger my super and follow up explosions with flame, still suspended in the sky.

You may like
  • Destiny 2 As Destiny 2 ends, what's next for Bungie?
  • Warhammer 40K: Boltgun 2 gameplay showing a nurgling being chopped up with a chainsword Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
  • A Guardian sat on the shore by bright blue water in Destiny As someone who was all-in on Destiny from day one, I'm gutted to see where we are now

But it’s not over yet. I now have a third, passive class ability which sits alongside my traditional grenade and melee recharge meters in the HUD. It allows me to perform a floor-shaking ground-pound when airborne - and which gains fire damage during super activation. I link that in as well, effectively making my Warlock’s body the third weapon in my air-to-ground barrage. It honestly almost feels like pulling off a powerful, cunningly crafted combo in a fighting game. And this is just on day one, with a single subclass available, alongside the smattering of weapons Bungie has deigned to put in the reveal build of the game. Imagine this scaled up to a fireteam of three Guardians, each packing three subclasses each and a hoard of Legendary weapons, and you have the foundation for a veritable theme park of creative carnage. 

Class screen and subclass building is a lot cleaner and more logical 

As for managing this stuff, ye gods is that easier to do on the fly in Destiny 2. The subclass screen (located just off the pause menu, as ever) is now presented as a series of diamonds, laid out in groups across a spacious spider-diagram. Each set of abilities - be they related to grenade and melee, passive abilities, or variants of supers - is clearly and logically presented in isolation, meaning that understanding and retuning your class’ potential configurations is as breezy as can be. No more poring over blue circles and trying to remember where each power sits. When you need to change your set-up between fights, all it takes is a couple of seconds, a quick scan and a click or two, and you’re back in the action and good to go, It sounds like a small change, but it makes a drastic improvement to Destiny’s game-flow. 

Level design is even better crafted than in Rise of Iron 

Forget the (admittedly very fun) vagaries of vanilla Destiny’s mission design. If the more deliberately paced, more cleverly scripted, entirely more cinematic campaign of the Rise of Iron expansion was a statement of intent, Destiny 2 feels like the realisation. That opening story mission alone feels every bit as dramatic when played through in real-time as it looks in carefully edited trailers. The battle through the burning, stricken Tower is Bungie operating at the peak of its skills in level-craft, with action, environment and narrative operating in a seamless feedback loop of resonance. 

Fighting through the main Tower courtyard is particularly powerful, the cannily sustained, multi-stage battle lasting just long enough to allow you to refocus and reinterpret the architecture we’ve seen a thousand times before during Destiny downtime. The steps above the Vanguard Hall are morphed into a desperate defense point, and the plateau upon which we used to dance, shop, and play bumbling approximations of soccer is now a lethal no-man’s-land. With the post office and Eververse store now acting as a dangerously on-fire staging post for desperate fight-backs, and that horizon - that cool, blue canvas upon which we’ve taken countless, PS Share selfies of wistful Guardians - all flaming rage and desperate chaos, the effect is powerful on an immediate level, and as a statement about the wider Destiny journey. 

And then there are the scripted set-pieces, when an indignant, almost out-of-control Ikora Rey breaks the composure that’s defined her for the last three years, to take on a Cabal shuttle  hand-to-hand. Or when cheery peripheral NPC Holliday finally comes into her own to save my ass is a glorious, Big Damn Hero moment. And the more gameplay-driven variants, such as in the Inverted Spire Strike I play later, where the on-foot traversal of a vast quarry demands a careful, co-operative balance between clearing Cabal threats in the middle distance and manoeuvring around gigantic digging blades screaming in from behind them. 

All of this is wrapped up in a notably glossy new sheen, to boot. While Destiny 2 might not look a vast visual upgrade from the outside, in-game the improvements are certainly more pronounced. Everything looks cleaner and sharper than in its predecessor, but it’s the new environmental effects that really push things over the top. With rain, fire, light, and more explicit, ambient animations filling the environment, the sheer sense of motion makes everything feel more alive than it ever has before.

CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Destiny 2
Destiny As Destiny 2 ends, what's next for Bungie?
 
 
Warhammer 40K: Boltgun 2 gameplay showing a nurgling being chopped up with a chainsword
FPS Games Warhammer 40K: Boltgun 2 wants to recapture "lightning in a bottle," but I think it already has
 
 
A Guardian sat on the shore by bright blue water in Destiny
FPS Games As someone who was all-in on Destiny from day one, I'm gutted to see where we are now
 
 
Destiny 2 drifter
Destiny Destiny 2's final update sounds so good that it just makes the game's death hurt even more
 
 
Key art for Control Resonant showing Dylan Faden wielding the Aberrant as a massive granite-like hammer in front of a warped Manhattan, with the orange GamesRadar+ Summer Preview 2026 frame
Action RPGs Control Resonant preview: This action-RPG has what it takes to stand out in the September from hell
 
 
Screenshot of Lilith from Diablo 4
Action RPGs Lord of Hatred is Diablo 4 at its best because it remembers Diablo 3 was good, actually
 
 
Latest in Destiny
Destiny 2 player collecting Strange Signal item and getting a new quest step for the Distortions quest
Destiny What to do with the Destiny 2 Strange Signal and how to complete the Distortions quest
 
 
Destiny 2
Destiny As Destiny 2 waves goodbye in its final update, Warframe commemorates the Bungie MMO with an in-game reward
 
 
Destiny 2 Cayde-6
Destiny Destiny 2 finally has the all-in-one collection Bungie should've released years ago, and it's $25
 
 
Destiny 2 Can You Pet the Dog Triumph guardian sitting next to archie and Lodi in the tower bazaar
Destiny Where is Archie in Destiny 2 for the 'Can You Pet the Dog' Triumph?
 
 
Destiny 2 For the Bird triumph Fated Deepsight quest from Hawthorne
Destiny How to complete the For The Bird Triumph in Destiny 2
 
 
Destiny 2 Monument of Triumph
Destiny Destiny 2 becomes Steam's top seller after the final update, as fans hope Sony might change course
 
 
Latest in Features
Retro consoles, Final Fantasy MTG cards, a Zelda wallet, Lego AT-AT, and Vault Boy on a yellow background
Toys & Collectibles These nerdy Father's Day gift ideas are perfect if you don't know where to start
 
 
Erin Moriarty as Annie/ Starlight and Jack Quaid as Hughie in The Boys season 5 finale
Superhero Shows The Boys season 5 finale left star Jack Quaid in tears over Hughie's fate: "It was so surreal for me"
 
 
Lara Croft looks into the distance as light shimmers through the jungle behind her in Tomb Raider: Legacy of Atlantis, with the orange GamesRadar+ Summer Preview 2026 frame
Tomb Raider Tomb Raider: Legacy of Atlantis is a gorgeous revival of the original's puzzle spirit, but I'm glad it's been delayed
 
 
A screenshot from Halo: Campaign Evolved showing Master Chief firing an assault rifle
Halo I had a blast playing Halo: Campaign Evolved, but it's not the remake Halo deserves
 
 
A reveal image for the Steam Frame next to a review image of the Quest 3
VR Will Prime Day do anything to improve the $599 price of the Quest 3?
 
 
Image of a range of gaming headsets on a blue GamesRadar+ background.
Headsets & Headphones From budget-friendly pairs to premium-sounding powerhouses: these are my top-rated gaming headset picks for 2026
 
 
LATEST ARTICLES
  1. Lara Croft looks into the distance as light shimmers through the jungle behind her in Tomb Raider: Legacy of Atlantis, with the orange GamesRadar+ Summer Preview 2026 frame
    1
    Tomb Raider: Legacy of Atlantis is a gorgeous revival of the original's puzzle-driven spirit, but I'm glad it's been delayed
  2. 2
    Gaming's only getting more expensive, so these are the top gadgets under $50 we've tested so far this year
  3. 3
    New action movie hitting screens this week with a perfect Rotten Tomatoes score is being compared to The Raid
  4. 4
    Kimiko has a nod to the comics in the final episode of The Boys, and you probably missed it
  5. 5
    These nerdy Father's Day gift ideas are perfect if you don't know where to start

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...