In Star Wars Jedi: Survivor, you'll be piloting "Cal 2.0"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The Star Wars Jedi: Survivor developers say they want the sequel's take on its protagonist to feel like "Cal 2.0."
In an interview with GamesRadar+, design director Jason de Heras explains that "for game design and gameplay, [we wanted to] make Cal feel better in traversal and combat, and that "in combat, Stig [Asmussen, game director] refers to him as Cal 2.0."
Cal's improved form is intended to be felt across his entire character. de Heras says that includes "making him feel better on sticks, more agile in combat, more confident through the animations." It extends to his varying combat forms, which Respawn was quick to flesh out in the sequel, as well as Cal's new force abilities.
Respawn is working to ensure that Cal maintains the skills he learned in the original, but de Heras also explains that in adding new tools, "there's always a dance or a marrying of a lot of these abilities we're going to use on the level and exploration, and then gameplay combat. We've got to figure out how it can work in both realms. We want to introduce new powers that could make you approach encounters in different ways."
During our Star Wars Jedi: Survivor preview, we also spoke to de Heras about maintaining the powers that Cal gained throughout Fallen Order as the game approached its sequel. Push, Pull, and Slow are all Force moves returning for the sequel, and Cal will be able to make use of them much earlier than he could in his first outing.
Look ahead to more exciting releases with our roundup of new games for 2023.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.


