IO explains how Hitman's constantly-shifting online challenges change the game

The next game in the Hitman series - or "Hitman," for short - is not only episodic in nature, but also a connected experience. In other words, to get the most out of IO Interactive's upcoming assassin simulator, you'll need to go online. The reason for this was never entirely clear before now, but the developer has taken to Steam to explain just how the game's live features will work.

There are four key components to Hitman's online content: Elusive Targets, Escalation Mode, Contracts, and Live Challenges. Elusive Targets are special assassination contracts that only exist within a mission for a set amount of real-world time, and are gone forever once they either escape or are killed by you. The target won't show up on your map, nor will they be highlighted while using Instinct (or as I like to call it, "assassin vision"). You'll have to use clues and reference a photograph to make sure you hit your man.

Sam Prell

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.