Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
Action Games 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong
Stealth Games I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
Hitman
Hitman 007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved them
A screenshot of James Bond in 007 First Light's reveal trailer.
Hitman 007: First Light will be less stealthy than Hitman because IO is pushing "forward momentum gameplay all the time"
007: First Light
Hitman Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
Resident Evil Requiem gameplay reveal
Resident Evil Going hands-on with Leon Kennedy in Resident Evil Requiem turned me into a skull-popping pro
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
A close-up of Styx looking up from under his hood in darkness, one eye glowing amber, and the other light blue
Stealth Games Styx: Blades of Greed review: "What if Metal Gear Solid 5 went goblin mode? This fantasy open-world stealther delights"
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Survival Horror Games Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
Assassin's Creed Mirage mysterious shards Basim looking down at order member dressed in black
Stealth Games The best stealth games you can sneak through in 2026
Resident Evil Requiem On the Radar screenshot of a zombie biting a fire poker with an orange overlay
Resident Evil Resident Evil Requiem is my new favorite Saw movie thanks to one of the most upsetting survival horror levels in history
The Girl walks towards Grace from a dark hallways into a well-lit room in the care center in Resident Evil Requiem, with the GamesRadar+ On The Radar branded frame
Resident Evil 4 hours in, Resident Evil Requiem has already trumped Resident Evil 7 as the scariest yet
A screenshot of James Bond in 007 First Light's reveal trailer.
Games 007 First Light: Everything we know so far about IO Interactive's new Bond game
  1. Games
  2. Stealth
  3. Hitman
  4. Hitman: Absolution

Hitman: Absolution preview - roaming the streets of Chinatown

Features
By Matt Cabral published 5 June 2012

Agent 47 picks his poison in our latest look at Hitman: Absolution

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

When Hitman: Absolution was revealed, its handlers at IO Interactive were big on proving the stealthy series could now be enjoyed by those who'd rather empty ammo clips than sneak in the shadows. Sure, they promised purists would still be able to play as they please, snapping necks like peanut brittle, donning disguises, hiding corpses, and stealthily eliminating high-value targets within sandbox-y settings. But faithful franchise fans grew hesitant when the game's last demo saw the contract killer turning an orphanage inside out from behind a shotgun. After a lengthy hands-on session, though, we're happy to report 47 is still the surgically precise professional he's always been.

Our demo begins with 47 - sporting his signature shorn scalp and sharp suit - entering a Chinatown square. The mission, titled “King of Chinatown,” tasks us with killing a mid-level mob thug. The only thing standing between us and the scumbag is 500 or so civilians and a few dozen dirty cops. With some help from an IO Interactive rep and Absolution's optional in-game hint system, we learn our first move should be to approach the dead man walking.

Entering the crowd, we're immediately taken by the NPCs detailed animations, dynamic actions, and diverse character models. Street vendors hock their wares, cooks hustle behind grills, and sightseers and shoppers move about with stunning realism. As we arrive at the pagoda, where our target's set up camp and surrounded himself with corrupt cops, we overhear a cellphone conversation; apparently needing a quick fix, he strongly suggests his drug dealer come down for a meet.

You may like
  • In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
  • A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
  • Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code

Having acquired this intel and assuming it'll be a bit before his non-prescription candy's delivered, we go for a walk. After passing a few food trucks and their hungry customers, we pick up a carving knife from an unsupervised prep station. This seems to attract some unwanted attention, though, so we allow the nearby crowd to swallow us up. Spying a cook on break in an isolated spot, we head over to him to say hello; and by that we mean we bury our recently acquired blade into his belly, toss him in a dumpster, and disguise ourselves in his cook's clothes, complete with white paper hat.

With our new duds we're able to get a bit closer to the food stations. A little curiosity leads us to discovering a rare poison, the apparent byproduct of a gutted fish being prepared for someone's dinner. While our disguise affords us some additional freedom to poke around, it's not a ticket to do whatever we please. A fellow food handler, who clearly doesn't recognize 47 - despite his appropriate attire - stares at him suspiciously; the nosy nuisance follows us, but we're able to lose her tail in the crowd.

Still dressed as someone more accustomed to handling a wok than a Glock and possessing poisonous fish innards, we head back to the pagoda, where it seems our target's just met with Dr. Feelgood. We stealthily follow the track-suited pill-pusher back to his apartment, quietly choke the life from him, take his clothes, hat, and sunglasses, then stuff him in a closet. A quick search of his room reveals his stash and a high-powered rifle (more on that in a sec.) We concoct a lethal cocktail with the drugs and poison, then go back to strike a deal with our soon-to-be-dead friend.

Dressed as the drug dealer, we enter the pagoda undetected and invite the target back to the apartment to seal the deal. Anxious to get the goods, he follows without hesitation. Once back in the apartment, our mark samples the tainted powder before collapsing like the sack of shit he is. Having earned the “Master Poisoner” achievement, we exit the apartment and stroll out of Chinatown like a tourist.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

It's important to note that, while the details of our hit might sound smooth or even scripted, they're neither. Our successful run was only achieved after several previous attempts failed. A number of dumb moves, like killing the drug dealer in plain site, stealing the poison while someone was watching, or getting too close to the pagoda undisguised, resulted in us being chased away or, more often, unceremoniously killed.

More significant is the fact this same mission could have been completed in a number of different - and equally stealthy - ways. During additional playthroughs, we experimented with a number of sneak-and-slay strategies. In one scenario, we followed the target to an alley where he was relieving himself; hiding behind a crate, we fired a bullet into overhanging salvage, crushing him like a grape. Another instance saw us sabotaging his car with explosives, then banging on the vehicle to activate its alarm - you can guess what happened when he came over to silence the noise. Other widow-making options included sniping him from afar with the aforementioned rifle and poisoning a piece of food he sampled at one of the vendors.

Of course, all these potential strategies - not to mention the ones we didn't even think of - can be mixed and matched. A ton of dynamic and evolving factors, such as enemy patrol paths, civilian interactions, and elapsed time can change the course of any mission. For example, we were able to easily access the dealer's apartment because we were closely following him; however, infiltrating the building without the help of an unknowing participant requires the player to fiddle with a fuse box to distract the cop guarding the door.

While our time behind the bar-coded badass only hinted at Absolution's depth, it ensured armchair assassins needn’t worry about 47 trading his garroting skills for guns-blazing carelessness. It does feel slightly more forgiving than previous entries, and IO still promises more trigger-happy fans will have as much fun as purists, but our experience felt very much like the Hitman we've been siphoning lives with for years.

CATEGORIES
PC Gaming PlayStation Xbox Platforms
Matt Cabral
Matt Cabral
Social Links Navigation
A full-time freelance writer based in Lizzie Borden's hometown, Matt Cabral has covered film, television, and video games for over a decade. You can follow him on Twitter @gamegoat, friend him on Facebook, or find him in the basement of an abandoned building hoarding all the canned goods, med-kits, and shotgun shells.
Read more
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
Action Games 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
 
 
Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong
Stealth Games I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
 
 
Hitman
Hitman 007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved them
 
 
A screenshot of James Bond in 007 First Light's reveal trailer.
Hitman 007: First Light will be less stealthy than Hitman because IO is pushing "forward momentum gameplay all the time"
 
 
007: First Light
Hitman Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
 
 
Latest in Hitman
A screenshot of James Bond in 007 First Light's reveal trailer.
Hitman 007: First Light will be less stealthy than Hitman because IO is pushing "forward momentum gameplay all the time"
 
 
007: First Light
Hitman Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
 
 
Hitman
Hitman 007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved them
 
 
Cropped in key art of Agent 47 for Hitman 2016, showing him suited in front of a world map
Hitman "There's level design, and then there's Hitman level design": IO Interactive leads reflect on 25 years with Agent 47, and the "ramifications" of the World of Assassination
 
 
007: First Light
Hitman "We actually did put Daniel Craig in there": Hitman developers secured the 007 First Light license by modelling James Bond's face onto Agent 47's body
 
 
Agent 47 on a mission in Hitman: World of Assassination
Hitman I'm loving Hitman: World of Assassination on Switch 2, but the game's always-online requirement is worse than ever
 
 
Latest in Features
Invincible VS screenshot showing Dupli-Kate using her abilities
Fighting Games Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
A painted Legio Custodes miniature on a wooden surface
Tabletop Gaming The new Warhammer Custodes look amazing, but my god, I wish they were easier to build
 
 
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
A man sits astride a wolf mount on top of a mountain in Crimson Desert, which isn't on Game Pass.
Adventure Games 100 hours of Crimson Desert made me realize how perfect Breath of the Wild is
 
 
LATEST ARTICLES
  1. Palworld
    1
    "We have no desire to be a media empire," says Palworld publishing head but Pocketpair would be stupid to let it die out
  2. 2
    Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
  3. 3
    Todd Howard says Oblivion leaks didn't help Bethesda or players: "Everyone is gonna have a different version"
  4. 4
    Slay the Spire 2 devs respond to the flurry of negative Steam reviews: "No change is necessarily permanent"
  5. 5
    The new Warhammer Custodes look amazing, but my god, I wish they were easier to build

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...