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Gravitron 2 review

Bouncy nice time on the moon

Reviews
By Jon_Blyth published 5 November 2008

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Pros

  • +

    Bouncing is fun

  • +

    Old-school charm

  • +

    Well-designed difficulty curve

Cons

  • -

    Reaaaally simple graphics

  • -

    Non-configurable mouse sensitivity

  • -

    Over-used concept

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

When you start playing Gravitron 2, it feels ridiculous. Are you being seriously expected to take this Moon Lander clone seriously? The graphics are simpler than... well, they’re simpler than everything else there is. With an electronic glow that’s meant to replicate that old-school screen burn, there’s very little else about Gravitron 2 that makes you think you’re going to enjoy it.

So why have we played it all morning? Is it the bounce? We do have a problem with most Moon Lander-style games when trying to reach a tedious speed of near-zero so that touchdown doesn’t blow you up. Simply bouncing off the walls makes it feel a bit like you’re supposed to be enjoying yourself. Bouncing is fun.

Or was it the difficulty of the levels, which increase so gently, but so firmly? Whatever it was, we found ourselves voluntarily playing Gravitron 2 to the point where we couldn’t begrudge anyone the reasonable price.

Article continues below

The mouse sensitivity should be configurable – you might find yourself spinning around a little out of control – but apart from that, this is a deeply simple and hugely over-used concept, that’s been executed in a way that’s more entertaining than it has any right to be. The developers have chosen their price modestly and well – $5 is, give or take a dollar, what this game is worth. That’s not the biggest compliment in the world, but it’s not really an insult either.

Currently only available onSteamand the developer'ssite.

Nov 4, 2008

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