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NewsMetal Gear Solid Master Collection Volume 2 lets other PSP-era games like Portable Ops fade awayBy Dustin Bailey Published -
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NewsMetal Gear Solid Peace Walker co-op, inspired by the Monster Hunter craze, lives on in Master Collection Volume 2By Scott McCrae Published -
NewsBoy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeahBy Jordan Gerblick Published -
NewsAfter 18 years, Metal Gear Solid 4 finally escapes PS3 jail as Konami announces Master Collection Volume 2By Dustin Bailey Published -
NewsHideo Kojima discussed an MGS FPS with Call of Duty co-creator Vince Zampella during the early days of RespawnBy Anthony McGlynn Published -
News007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved themBy Scott McCrae Published -
NewsHideo Kojima says creativity "isn't special" and likens it to "sleeping, eating, walking, or bathing"By Scott McCrae Published 6 Comments -
NewsMetal Gear Solid 2 is "often mistaken for a story about AI," Hideo Kojima says, but it's actually about digital societyBy Kaan Serin Published 11 Comments -
Year in ReviewSkin Deep is "an immersive sim for sickos," a Die Hard-inspired stealth game where you're not a "walking pile of guns that just shoots down everything, you are this fragile bag of meat"By Dustin Bailey Published -
NewsVeteran Metal Gear Solid producer says "given our age" it was now or never for an MGS3 remake: "Because it's such an incredible series, I decided that now was the time"By George Young Published -
NewsAfter 3 years and a brief tenure on Battlefield 6, former Splinter Cell: Remake game director rejoins Ubisoft for Sam Fisher's big comeback: "A very special team and project to me"By Anthony McGlynn Published -
NewsMetal Gear Solid 4 remake would be "pretty difficult" says series veteran, admitting the team used "quite unique solutions" when developing the stealth game's codeBy George Young Published -
NewsHitman and 007 First Light studio admits there were "many, many mistakes" made with Agent 47, but that Telltale veterans' new game is teaching them some lessonsBy Anthony McGlynn Published -
NewsUbisoft turned a new Splinter Cell game into the failed live-service shooter xDefiant in an effort to chase live service hits and Call of Duty, former devs sayBy Dustin Bailey Published -
NewsKonami sounds pleased with Metal Gear Solid Delta Snake Eater and Silent Hill f as it reports a jump in game sales: "Beautiful yet terrifying"By Anthony McGlynn Published -
NewsHideo Kojima says "no one ever told me" Konami turned down a Matrix game – but maybe there "could’ve been a way to make it work" despite Metal Gear Solid 2By Scott McCrae Published -
Interview"There's level design, and then there's Hitman level design": IO Interactive leads reflect on 25 years with Agent 47, and the "ramifications" of the World of AssassinationBy Oscar Taylor-Kent Published -
NewsWith no new game in sight, Netflix is keeping Splinter Cell alive with a second season of its Deathwatch animated seriesBy George Marston Published -
NewsHideo Kojima says Metal Gear Solid and Death Stranding wouldn't exist without the Osaka World's Fair he attended 55 years agoBy Scott McCrae Published -
NewsMetal Gear Solid 5's unfinished mission has finally had its cutscene partially ported into the game, adding what's arguably the true ending after 10 yearsBy Scott McCrae Published
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