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News007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved themBy Scott McCrae Published -
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NewsHideo Kojima says creativity "isn't special" and likens it to "sleeping, eating, walking, or bathing"By Scott McCrae Published 5 Comments -
NewsMetal Gear Solid 2 is "often mistaken for a story about AI," Hideo Kojima says, but it's actually about digital societyBy Kaan Serin Published 11 Comments -
Year in ReviewSkin Deep is "an immersive sim for sickos," a Die Hard-inspired stealth game where you're not a "walking pile of guns that just shoots down everything, you are this fragile bag of meat"By Dustin Bailey Published -
NewsVeteran Metal Gear Solid producer says "given our age" it was now or never for an MGS3 remake: "Because it's such an incredible series, I decided that now was the time"By George Young Published -
NewsAfter 3 years and a brief tenure on Battlefield 6, former Splinter Cell: Remake game director rejoins Ubisoft for Sam Fisher's big comeback: "A very special team and project to me"By Anthony McGlynn Published -
NewsMetal Gear Solid 4 remake would be "pretty difficult" says series veteran, admitting the team used "quite unique solutions" when developing the stealth game's codeBy George Young Published -
NewsHitman and 007 First Light studio admits there were "many, many mistakes" made with Agent 47, but that Telltale veterans' new game is teaching them some lessonsBy Anthony McGlynn Published -
NewsUbisoft turned a new Splinter Cell game into the failed live-service shooter xDefiant in an effort to chase live service hits and Call of Duty, former devs sayBy Dustin Bailey Published -
NewsKonami sounds pleased with Metal Gear Solid Delta Snake Eater and Silent Hill f as it reports a jump in game sales: "Beautiful yet terrifying"By Anthony McGlynn Published -
NewsHideo Kojima says "no one ever told me" Konami turned down a Matrix game – but maybe there "could’ve been a way to make it work" despite Metal Gear Solid 2By Scott McCrae Published -
Interview"There's level design, and then there's Hitman level design": IO Interactive leads reflect on 25 years with Agent 47, and the "ramifications" of the World of AssassinationBy Oscar Taylor-Kent Published -
NewsWith no new game in sight, Netflix is keeping Splinter Cell alive with a second season of its Deathwatch animated seriesBy George Marston Published -
NewsHideo Kojima says Metal Gear Solid and Death Stranding wouldn't exist without the Osaka World's Fair he attended 55 years agoBy Scott McCrae Published -
NewsMetal Gear Solid 5's unfinished mission has finally had its cutscene partially ported into the game, adding what's arguably the true ending after 10 yearsBy Scott McCrae Published -
NewsKonami finally gives an update on Metal Gear Solid Master Collection Vol. 2, assuring that development is moving forward, and I hope that means Metal Gear Solid 4's escape from PS3 is close at handBy Scott McCrae Published -
NewsKonami is seemingly interested in more Metal Gear remakes as a new survey asks fans which mainline entry they want to see get the Delta treatment nextBy Scott McCrae Published -
NewsAfter 4 quiet years, Ubisoft keeps some hope alive for its Splinter Cell revival as it asks for some parts of the Netflix show to be cut because of "other plans" for the dormant stealth seriesBy Dustin Bailey Published 6 Comments -
newsGhost of Yotei co-director says only 10% of Sucker Punch would be really excited to develop a new Sly Cooper game: "It's been a long time since Sly Cooper's come out"By Jordan Gerblick Published -
OpinionIf 20 years and a Metal Gear Solid Delta playthrough have taught me anything, it's that Snake Eater remains one of the greatest, stupidest games ever madeBy Josh West Published
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