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  1. Games
  2. Simulation Games
  3. Haunted Chocolatier

Haunted Chocolatier is "taking a long time," admits Stardew Valley creator ConcernedApe – but going "over every last detail" is just what it takes "to make a game I'm satisfied with"

News
By Anna Koselke published 26 June 2026

He's "being very thoughtful about every aspect" of his cozy new sim

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Haunted Chocolatier library screenshot
(Image credit: ConcernedApe)
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Stardew Valley mastermind Eric "ConcernedApe" Barone has been chipping away at his new game, Haunted Chocolatier, since 2020 – and even though he's aware it's taking a while, it's all with good reason.

The legendary indie developer shares as much in a new update on the official Haunted Chocolatier website, aptly dubbed: "Still here, still grinding." He explains that yes, he is still working on his upcoming sim – and yes, he's said that many times.

"I know it's taking a long time. A big part of that is that I am being very thoughtful about every aspect of the game," he admits – and, yeah, that makes sense. Plenty of us are fellow perfectionists.

As ConcernedApe writes, "The things in the game which the player will be interacting with or using very often need to be 'perfect.' They need to be seamless, clear, intuitive, satisfying, aesthetic." He looks to the game's chocolate recipe book, as he adds: "I torture myself over every last detail."

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I get it. The standards that Stardew Valley set – or should I say, expectations – likely don't help here… neither does the size of Haunted Chocolatier. "It's a big game," after all. "So there are many things for me to fuss over."

That checks out – especially with what he's said in the past, that the "world of Haunted Chocolatier" will somehow be even "larger" than that of Stardew Valley and that "everything is cranked up" in the new sim.

All in all, it's a lot to work with, "but this is what it will take to make a game I'm satisfied with," as per ConcernedApe's own words. That's not to mention Stardew Valley's own 1.7 update, which I'm sure will be massive.

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  • Haunted Chocolatier character jumping over bridge over a river Haunted Chocolatier's "way bigger than Stardew Valley" says ConcernedApe: "Everything is cranked up"
  • A friendly ghost behind the chocolate counter in Haunted Chocolatier ConcernedApe spends 5 days a week on Haunted Chocolatier and 2 on Stardew Valley
  • A Stardew Valley character Stardew Valley dev says his games will always be AI-free because people "should take priority over a soulless machine"

As for why the dev hasn't shared more sneak peeks at his game-in-progress, he simply doesn't want to. "I don't like to share too many screenshots," says ConcernedApe, "or even talk about the systems in too much detail, while the game is in development." I'm certainly fine with that.

I'd rather he feel comfortable when he does post screencaps or teasers, rather than "risk disappointing players," as he puts it himself.

Not that I think he'd ever disappoint us – heck, I'd be happy with pretty much anything after the gem that Stardew Valley was (and continues to be). I'm certain that Haunted Chocolatier will step up to the plate and impress just as much… whenever that may be.

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ConcernedApe spends 5 days a week on Haunted Chocolatier and 2 on Stardew Valley, says the new game is "a lot harder" to make.

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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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