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  1. Games
  2. Simulation Games

As Animal Crossing turns 25 in the golden age of cozy life sims, I love how Pokemon Pokopia and Tomodachi Life build on its legacy

Features
By Heather Wald
Published 14 April 2026

Opinion | 25 years later, Animal Crossing's influence is still going strong in 2026

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A screenshot of Isabelle doing the daily announcements on an Island in Animal Crossing: New Horizons
(Image credit: Nintendo)
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Animal Crossing is officially celebrating its 25th anniversary today (April 14), and what a year it is for the series to reach this big milestone. Tom Nook and his burgeoning real estate empire have come a long way since Animal Forest first released in Japan on the N64. The series has continued to shape and inspire the cozy life sim genre over the last two decades, and its influence has never been more apparent than it is in 2026.

We've already seen a big game like Animal Crossing making waves in Pokemon Pokopia this year, and the imminent arrival of Tomodachi Life: Living the Dream is about to take a leaf out of Animal Crossing: New Horizon's book by letting you develop your own island, too. But even though both of these new games share some fundamental DNA that Animal Crossing helped popularize, the way both Tomodachi Life and Pokopia stand apart from the likes of New Horizons speaks to an exciting future for cozy life sims. It feels like we're in a golden age for the genre right now, and I can't wait to see what happens next.

New(er) Horizons

Artwork featuring Isabelle, Tom Nook, KK Slider, Timmy and Tommy, and Rover to celebrate Animal Crossing reaching its 25th anniversary

(Image credit: Nintendo)

The idea that Animal Crossing first laid out 25 years ago is a simple one: carve out your own cozy life in a delightful village with adorable fuzzy friends. Of course, you have bells to earn and Nook's version of a mortgage to pay off, but its laidback feel, cute characters, and customization tools are ingredients that always blended together beautifully to serve up a gaming experience I grew up playing and constantly found comfort in.

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But that original blueprint has evolved over the years, whether that be by putting you in the role of the mayor of your own town, or by letting you shape your own deserted island getaway from scratch. Bringing to life your own deserted island and inhabiting it with cute critters is the concept Pokemon Pokopia takes and runs away with in its own delightfully novel way.

There are definitely similarities to Animal Crossing, but instead of directly copying the format, Pokopia takes cues from it. Opening up its landscape through Ditto's transformation powers, everything you can do wonderfully befits the Pokemon universe. I still believe making Ditto the protagonist is a stroke of genius, affording you creative ways to explore and build within the setting.

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  • Close up photo of the Brewster toy set from the Animal Crossing Happy Room Collection. Animal Crossing just turned 25, here's how we're celebrating the anniversary in style
  • Tomodachi Living The Dream I love Tomodachi Life: Living the Dream, but having no Switch 2 version is a mistake
  • Tomodachi Life living the dream screenshot showing a giant woman looking at a smaller woman Tomodachi Life: Living the Dream players turn the life sim into a Pokemon game with pixel art pets

In Pokemon Pokopia, two transformed Dittos take a selfie together in Bleak Beach

(Image credit: Nintendo)

It all boils down to how, while I can see how Pokopia draws inspiration from other series like Dragon Quest Builders and Animal Crossing, it still manages to feel like a refreshing spin on the genre thanks to its inventive play on the context of Pokemon.

The very fact that Pokemon Pokopia has enjoyed so much success fills my heart with joy. I'm sure that was partly helped by the popularity of both Pokemon and Animal Crossing, but I also think it speaks to how much love there is out there for the life sim genre, and that there's clearly a demand for this kind of experience. If anything, I hope Pokopia is an indication that we'll continue to see more games in this vein entering the picture that continue to play with the life sim formula to offer up something a little different.

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In Tomodachi Life: Living the Dream, a group of Miis jump joyfully in the air

(Image credit: Nintendo)

Speaking of different, Tomodachi Life: Living the Dream's release is right around the corner, and after trying the demo, it looks set to offer up a very quirky slice of island life that's yours to shape through the dramas and relationships you orchestrate. The villagers have always been at the heart of what makes Animal Crossing so beloved, and the magic of bringing to life an island with Miis kind of riffs off that – albeit in an off-beat, humorous way that's centered around their social connections.

Of course, this kind of life sim goodness is by no means exclusive to Nintendo. With so many wonderful indies also out in the wild that feature Animal Crossing ingredients – like Cozy Grove and Coral Island, for example –, the series has certainly been a trailblazer. But the two big life sims currently taking center stage in 2026 only make me appreciate how far the life sim genre has come in the last two decades, and as a lifelong fan of cozy life sims, I can't help but feel excited about the future.

I'm also incredibly curious to see where Animal Crossing as a series will go next. Will it broaden its, well, horizons? Only time will tell. But 2026's big cozy life sim releases makes it a perfect year to celebrate Animal Crossing's lasting impact on a genre I've been a lifelong fan of.


I've spent 20 hours in Pokemon Pokopia obsessing over its mysterious world and what it hides beneath the surface.

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Heather Wald
Heather Wald
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Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

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