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Silent Hill 2 remake producer says original Konami devs wanted to make more changes, but thanks to Bloober Team "the remake is highly faithful to the original"

News
By Hirun Cryer published 6 June 2024

If the remake had been made exclusively in Japan, it probably would be vastly different

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Silent Hill 2
(Image credit: Konami)
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Silent Hill 2's original developers were keen to include new elements in the upcoming horror remake, while developer Bloober Team actually wanted to stay closer to the original horror game.

In a new interview with Famitsu, Silent Hill series producer Motoi Okamoto reveals original Silent Hill 2 developers, like art director Masahiro Ito and sound designer Akira Yamaoka, were eager to introduce changes from the original game for the new Silent Hill 2 remake.

However, developer Bloober Team, which is the primary developer on the forthcoming horror remake in Poland, was keen to stay closer to the original Silent Hill 2. Okamoto says if Silent Hill 2 remake's developers had been Japanese, the new game would probably have ended up looking a lot different to how it did back in 2001.

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"Game creators don't want to make the same thing twice. I think that as the original creators, they had many parts they wanted to change," Okamoto says of the Japanese development team (as translated by Automaton Media). "It was thanks to the opinions of Bloober Team, who are huge fans of the original game, that the remake is highly faithful to the original," the producer adds.

Okamoto indicates that in conversations between Konami veterans and Bloober Team's developers, a good middle ground was found for Silent Hill 2's remake. Bloober Team has modernized the original horror game in certain ways, Okamoto says, so obviously certain things have been changed from the original Konami game compared to the remake.

Silent Hill 2 remake launches later this year on October 8 as a PS5 exclusive. Elsewhere in the recent interview, Okamoto revealed that Silent Hill 2's remake wont' use the much-talked-about 'yellow paint' to guide players around the environment, instead using visual cues like protagonist James Sunderland turning his head to look in certain directions, as well as lighting.

Speaking of upcoming games, look over our Summer Game Fest 2024 schedule guide for an overview of when some tantalizing new games could be revealed over the next few days.

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Freelance Writer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

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