Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Xbox exclusivity explained
  • G+RLS Podcast
  • SDCC 2026 schedule
  • New Games 2026
  • GTA 6 pre-orders
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. RPGs
  3. Dishonored

"We're brothers": Dishonored and Prey director reflects on 20 years at Arkane as he unveils his new RPG-infused immersive sim

Features
By Ali Jones
Published 17 August 2024

Raphael Colantonio understands the importance of Arkane DNA

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

"Fallout meets Dishonored is a shortcut." Raphael Colantonio, co-founder of immersive sim developer Arkane and now his second studio, WolfEye, clearly understands the value of a hook. But after 2022's Weird West, the studio's second game - a dense, open-world immersive sim with strong RPG elements, set in an alternative version of the American Old West - doesn't necessarily sit happily on that hook. In the week since its reveal, Colantonio has tried to describe a spectrum upon which his game does sit. Fallout: New Vegas sits at one end of that spectrum, with a more 'pure' immersive sim like Dishonored at the other. But to understand how WolfEye's new game exists on this spectrum, we need to look back more than two decades.

One of the first things that jumps out to me as Colantonio describes his new game is the ambition behind it. A dense, first-person immersive sim feels like a daunting prospect for a sophomore studio, but when I put that to him, he shrugs it off: "We had exactly the same on Arx Fatalis," he says, pointing to Arkane's 2002 debut. "We were an even smaller team, nine people. The difference here is when you commit to doing these things, you also commit to a certain level of execution. The higher the level of execution, the more time, the more daunting it is."

Clearly, for a studio with its history in immersive sims, sacrifices are unlikely to be made in gameplay detail. For Colantonio, there's an obvious place to make some efficiency savings: "Are you going for ultra-realism, which takes forever and ages really rapidly, or are you going for stylized which gives you a little bit of a shortcut from a production standpoint and also ages gracefully? You look at some old Zelda, and it's still cute. But there are some other games where they were trying to be realistic, and back then it was probably visually stunning. And now it's like you can't even look at it."

Latest Videos FromGamesRadar+
Watch full video here:

An honorable legacy 

Stylization, he thinks, is what's helped Dishonored hold up so well. "I do think Dishonored is still pretty," Colantonio says."You still see exactly what you wanted to see back then. The big picture, the bit that really communicates the emotional quality of the visuals is still there." Arguably, Dishonored remains Colantonio's greatest success. A critical darling that spawned multiple subsequent entries, it's also a quintessential example of an idea that Colantonio returns to repeatedly: Arkane DNA. Dishonored was "the most popular game that showcased that DNA." But does that actually mean?

"There's a foundation on simulation," he explains. "In every way, our systems, our world design. We don't make levels that are just a facade for the players to be funneled into. Instead, we simulate an environment." Key to that is establishing how a real space would work - you might not be able to walk straight through the front door, but you could certainly Blink up to an open window. Every NPC can be killed, their body looted, and that loot could turn up an item that the player wasn't necessarily supposed to see. "We make it so that the players can go and transgress, that's part of the simulation. There's always this layer of what we don't show, but is still there so that the players can express themselves in ways that are unexpected and will feel incredible."

You may like
  • A close-up shot of an ancient vampire with shining eyes and long fangs in The Blood of Dawnwalker "We miss when genre wasn't a thing," say The Blood of Dawnwalker devs making their dream RPG
  • The Blood of Dawnwalker new trailer screenshot with gamesradar+ Summer Preview overlay The Blood of Dawnwalker's modern-day twist promises an RPG "saga" with carried-over saves, devs say
  • Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic

Immersion, breaking 

That's a design philosophy that Colantonio has started to see beyond the traditional immersive sim. You might think that would confound that design spectrum, but it actually helps shape it. Skyrim, he says, has strong immersive sim qualities, and so does Baldur's Gate 3: "There's very little filler," Colantonio points out. "It's all areas that you can visit, there's always a reason for every place to be the way it is. I think that's a value that Larian shares with us." He tells a story of his time in Baldur's Gate 3, where he snuck around a fight rather than engaging with it head-on: "I cheated the game with legit, legal systems, and it felt amazing. And that's exactly the kind of thing that we've done in all the games that I've directed before, and that we're going to do here. Give all those tools to the players and if they find some sort of smart way to cheat the game, perfect. Let them do that."

The idea of handing more tools to the player brings Colantonio to Prey, a game he describes as "the most open stuff I've ever directed." Prey offered the player tools that weren't available in Dishonored, creating a game that was "much more RPG" than its predecessor. But if Prey was once the most open game he'd ever created, this new game threatens to blow that out of the water.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"I'm going one step further," he teases. "Not only in the world structure, but also in the amount of tools that we give to the player. Prey gave more tools than Dishonored, but in this one we're going to give even more tools. Things that are more RPG: Stats, dialogue, dialog based not only on stats like Speech, but also on the things you might have done, or your background, or some trait or perk you might have unlocked."

The immersive sim clearly remains, thanks in no small part to WolfEye's choice of setting. "We really love to have a story for every character," Colantonio says. "If you make an RPG in New York, then you're kind of screwed, because now you have millions of people to detail. We prefer a world where there's not that many characters, not that many locations, but every one of them has a story." That philosophy - as well as Colontanio's love of Fallout: New Vegas - helped draw WolfEye to the Old West, first for its debut, Weird West, and now for its follow-up. "We like the simplicity and the tropes of worlds like a Western. There's something that's very simple about those worlds, but people understand them. It's smaller pockets of people, it's a little lawless, and that's perfect grounds for storytelling and freedom for the players."

Family Tree 

There are new influences, but it's clear that Colantonio sees WolfEye and the work it's doing now as a natural extension of the games he made at Arkane. 'Arkane DNA' "was built over 20 years," but that doesn't mean that it only belongs to that one studio. "There's been a few companies that have made some significant games in the history of games, and then spawn a culture of other games or other companies that share that DNA." Looking back to New Vegas, he points out how "Obsidian comes from Black Isle, and Black Isle also led to InXile. All these companies share the same DNA." WolfEye is a branch from the Arkane tree, executive producer Julien Roby chimes in: "we don't want to appropriate, obviously, but we are a branch coming from the same legacy."

In the wake of Arkane Austin's abrupt closure following the failure of Redfall - a very different game but one that still showed flashes of that DNA - the legacy of Colantanio's first company is more complicated than it was when he left it. Nevertheless, he says Arkane remains "my first baby. I'll wish them the best forever. We're still friends with the people there. Now it's theirs to do whatever they want with it. But I'm still interested in it." There's a feeling that Colantonio doesn't just see Arkane and WolfEye as distant cousins sharing one common ancestor, but as family: " We're a lot of former people from Arkane. If you look at it in 1999, a lot of the people that were there are now with WolfEye. We're brothers."

On the other side of the spectrum, Fallout: New Vegas director Josh Sawyer has been reflecting on his RPG.

CATEGORIES
PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox
Ali Jones
Ali Jones
Social Links Navigation
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

Read more
A close-up shot of an ancient vampire with shining eyes and long fangs in The Blood of Dawnwalker
Action RPGs "We miss when genre wasn't a thing," say The Blood of Dawnwalker devs making their dream RPG
 
 
Stealth Games Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic
 
 
Arjun holds up his hands in a Saros cinematic
Third Person Shooters "We live on the fringe": In Saros, Housemarque's greatest influence is itself
 
 
Exodus screenshot of Jun zipping along in the air with Big Preview branding
RPGs Exodus narrative director dives into its inspirations from Interstellar to Star Wars to Mass Effect
 
 
The Blood of Dawnwalker new trailer screenshot with gamesradar+ Summer Preview overlay
RPGs The Blood of Dawnwalker's modern-day twist promises an RPG "saga" with carried-over saves, devs say
 
 
Dishonored: Death of the Outsider character with black eyes
Games Arkane founder asks Xbox CEO "how much" Microsoft wants for the studio: "I'm asking for a friend"
 
 
Latest in RPGs
Lune stands in a green environment under direct sunlight
RPGs JPRGs offer "more memorable characters" than games like Skyrim says Clair Obscur: Expedition 33 lead
 
 
Baldur's Gate 3 Minthara, a drow with pale purple skin and light blonde hair, smirks as her face is covered in blood splatter
Baldur's Gate Baldur's Gate 3 boss praises the RPG's most brutal run as 2 players stuff every NPC into a crate
 
 
Pixel art mermaid poses with golden trident
RPGs Bethesda fan gives up on The Elder Scrolls 6 and decides to make their own Indie Scrolls
 
 
Clair Obscur: Expedition 33 character Verso
RPGs After Clair Obscur Expedition 33, Sandfall is "going to go a bit crazy" with its next game
 
 
Clair Obscur: Expedition 33
RPGs Clair Obscur devs call Sony ending discs a "sad decision" after buying boxed copies of their own RPG
 
 
The Blood of Dawnwalker trailer screenshot of a closeup of Coen in the modern day
RPGs The Witcher 3 director says solely aiming for high sales is a great way to make a game "fail"
 
 
Latest in Features
Halo: Campaign Evolved Master chief shooting towards the camera as a hunter runs up from behind
Halo After playing Halo: Campaign Evolved's prologue, I don't want another Halo remake – it's time for a new game
 
 
Wingspan Pocket box on a wooden table, seen from above
Board Games Wingspan Pocket is faster and sharper than the original board game, and I think it may even be better
 
 
Hell Let Loose: Vietnam
FPS Games Hell Let Loose: Vietnam is a highly lethal FPS that is purpose-built to humble Battlefield players
 
 
Halo Campaign Evolved artwork showing Master Chief posing with his assault rifle on the ring
Halo How to play the Halo games in order: chronologically and by release date
 
 
Fallout 3
Fallout The Fallout 3 and New Vegas remasters are barely enough to fill the wait for Fallout 5
 
 
Meta Quest 3's power button and USB-C connection port
VR A night of Walkabout Mini Golf reminded me of one of the biggest flaws with the Meta Quest 3
 
 
LATEST ARTICLES
  1. Photo of the Corsair HS35 V3 Wireless headset in white sitting on a wooden cabinet.
    1
    The Corsair HS35 V3 gaming headset is so lightweight that it may have just solved my summer migraine woes
  2. 2
    Pokemon card fan discovers approximately "$250k in product" hidden at grandma's house, including a sealed '90s Pokedex
  3. 3
    Kevin Feige confirms the Nova movie is still happening despite being absent from the Marvel SDCC panel
  4. 4
    Matt Reeves confirms a key collaborator will return for The Batman 2
  5. 5
    Pragmata's chances of a sequel are high, Capcom exec says as the new action hit exceeds expectations

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...