Veteran Dragon Age dev says one big delay is better than several small ones: "You are laying band-aid on top of band-aid on top of band-aid"

Dragon Age 2
(Image credit: EA)

BioWare veteran Mark Darrah has some advice for developers navigating a potential delay, and he reckons it's better to rip off the band-aid with one big delay rather than continually move dates around.

Darrah published a nine-minute video to his YouTube channel entirely dedicated to the upsetting topic of game delays, which, these days, come around, more often than not, several times in a major game's development. Darrah advises studios to make the difficult decision to announce one major delay and completely re-evaluate the game they're making so that they aren't under constant pressure to meet deadlines.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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