Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Crimson Desert
Open World Games I played 6 hours of Crimson Desert, but it feels like I've barely scratched the surface of this RPG's open world
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Lucas Lee is surrounded by adoring fans in Scott Pilgrim EX
Action Games Scott Pilgrim EX review: "Fantastically crunchy pixel combat is let down by an obsession with repetitive backtracking"
1348 Ex Voto gameplay showing
Action Games 1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Return to Silent Hill protagonist James Sunderland
Horror Movies Return to Silent Hill review: "Neither an impressive adaptation nor coherent enough to act as a standalone film"
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
RPGs The Blood of Dawnwalker: Everything we know so far
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
Power Armor in Fallout season 2
Action Shows Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
Kingdom Come: Deliverance 2 protagonist sighs into his hand
Action RPGs Kingdom Come Deliverance 2 drove me to madness until I started to embrace its world, not fight it - learn from my mistakes
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
  1. Games
  2. RPGs
  3. Vampire: The Masquerade – Bloodlines 2

Vampire: The Masquerade – Bloodlines 2 review: "My dream vampire RPG has been staked – this blunt-toothed sequel is just a boring, linear action brawler instead"

Reviews
By Jasmine Gould-Wilson published 17 October 2025
6 Comments Join the conversation

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Sucking blood from an Anarch in Vampire: The Masquerade: Bloodlines 2
(Image credit: © Paradox Interactive, White Wolf Publishing)

GamesRadar+ Verdict

Vampire: The Masquerade – Bloodlines 2 is the definition of a crying shame. Clumsy writing and flat, repetitive world design expose a handful of good ideas that never take root, while its poor technical quality and unstable performance will render it unplayable for some. The result is a half-baked, blunt-toothed action-mystery hybrid that disappoints at almost every turn, struggling to leave even the ghost of a good impression.

Check Amazon
Check Walmart

Pros

  • +

    Clans not locked behind DLC after all

  • +

    Occasionally nice to look at

Cons

  • -

    Targets camp noir vibes, lands on cringe

  • -

    Simplistic level design and combat

  • -

    Poor PC performance

Best picks for you
  • I've been running games like D&D for years, and these are the best tabletop RPGs I'd recommend
  • The best 2-player board games to try in 2026
  • The best adult board games in 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

It's clear The Chinese Room had its work cut out for it with Vampire: The Masquerade – Bloodlines 2. As the long-awaited sequel to a cult classic RPG, I see evidence of that immense pressure in every pixel. It's woven through a thinly-cobbled plot, so fragile even the slightest tug at a loose thread sends the whole thing unravelling.

It's hidden beneath the dreary, funereal pall hanging over the snowy streets in what's supposed to be a seedy and bustling Seattle, the empty silence occasionally interrupted by a line of recycled NPC dialogue as you run back and forth between the same five buildings for the first 20 hours of the 30 it takes to finish it.

I feel it in the wet paper bag punch, dash, punch, dash monotony of each combat encounter, cringe at it whenever Fabien spouts another corny detective-ism that sounds like a film student's first go at a noir script. These stress fractures run deep through Vampire: The Masquerade – Bloodlines 2, breaking it before it has a chance to go anywhere. It reveals both how rushed this game must have been and how high my own expectations were, too, in order to feel so bitterly let down.

Fumbling in the dark

Vampire The Masquerade Bloodlines 2

(Image credit: Paradox Interactive)
FAST FACTS

Release date: October 21, 2025
Platform(s): PC, Xbox Series X, PS5
Developer: The Chinese Room
Publisher: Paradox Interactive

From the bottom of my cold black heart, I wanted to love Bloodlines 2. But this isn't a case of great ideas with poor implementation. Rather, it's a fundamentally flawed experience from conception to execution that has me wondering why it was made in the first place, never mind why it was released in this state.

The problems start at the beginning. After finishing the prologue, I exit to the streets and suddenly my computer is buckling under the onslaught of particle physics – thanks for that, snow – despite meeting minimum specs. Swapping to a fancier gaming laptop, it doesn't even boot. Finally switching to PS5, performance fares much better – but even then it crashes during exploration at times, and constantly frame dips when transitioning between locations.

Bloodlines 2 review

(Image credit: Paradox Interactive)

Beginning the game as Phyre, an elder vampire known as The Nomad (though both are pseudonyms), who has recently woken from a deep hibernation-like Torpor sleep, you take your first confused steps into the new century in an abandoned warehouse. She punches an NPC and sends it splattering against a distant wall. But then, a voice cuts through her consciousness. It's Fabien, the other half of our duo-protagonist serving, and he has no idea how he ended up in your head either.

So begins the curious bisection of Bloodlines 2. Most of the time, you play as Phyre, grappling with a new world in downtown Seattle as you try to make nice with the local Camarilla vampire council. These sections largely involve pummeling enemies – most of the time, half-blood ghouls and renegade vampires of the Anarch faction – and making seemingly important decisions that actually make little to no difference to the story.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The rest of your time is spent in dream flashbacks as detective Fabien, chasing leads and investigating the Rebar Killer across both the 1920s and near-present day Seattle. He's the textbook stereotype of a gumshoe, cracking wise-guy jokes and flirting with filing cabinets (using the mind powers the Malkavian vampire clan are known for) when he could probably just read their contents instead.

Using blood daggers in Vampire: The Masquerade - Bloodlines 2

(Image credit: Paradox Interactive, White Wolf Publishing)

The painful script is one of my most glaring problems with Bloodlines 2. Fabien's attempts at being a cheeky yet motivated detective come off phony, his jovial tone jarring against the old-school noir edge of what he's actually saying, but he's not the only one who rubs me the wrong way instantly.

The tone of the game is all over the place. Bloodlines 2's main plot is set in modern day Seattle, Washington, yet everyone speaks like they crawled out of Pulp Fiction. Every character is a cookie cutter stereotype with zero substance, be it the queer-coded henchman, chin-stroking villain, or lovestruck nerd, and it's hard to care about any of them. I can only assume The Chinese Room was targeting a modern "LA Noire with vampires" feel while also gunning for the first VTM Bloodlines' camp theatrics, but by splitting that focus so literally, the two never find confluence. Ultimately, anything that would have made this the gritty vampire RPG of my dreams is cheapened or glossed over.

If Bloodlines 2 is an RPG, I'm not sure The Chinese Room knows it. The developer has never made an RPG before, but only so much can be excused as a rookie mistake. There's simply no roleplaying to be had here at all.

Dia-slog

Fabien talks with Pandora in Vampire: The Masquerade - Bloodlines 2, a wannabe vampire fan

(Image credit: Paradox Interactive, White Wolf Publishing)

Bloodlines 2 is neither the best of its ilk nor even a passably good interpretation of its source material.

As memories, Fabien's dialogue choices don't matter at all. Instead, you pursue investigation leads by harnessing his telepathic abilities, adding some context to a modern day storyline that's still peppered with plot holes. Meanwhile, Phyre's chapters play more like a linear action game with slight variances, depending upon what Phyre chooses to do with a total of two characters.

Nothing feels weighty in Bloodlines 2. It's impossible to roleplay in a narrative that's already set its course. That doesn't stop the illusion of choice being everywhere. You're told when you make a dialogue choice that upsets or pleases a given NPC, but without a relationship tab to keep track of them, these reactions are totally superfluous. As for romance, forget about forging a meaningful vampiric bond.

Hiding from the police in Vampire: The Masquerade - Bloodlines 2

(Image credit: Paradox Interactive, White Wolf Publishing)

Flirting with the right people enough times sometimes treats you to a blackout sex scene, complete with lewd slapping, moaning, and a few strings of ham-fisted "kinky" dialogue (this is the most unsexy piece of vampire media I have ever encountered). At the end of the day, though, it doesn't really matter who likes or dislikes Phyre, as everything is plot armored to funnel the story toward a single outcome.

It's not just the lack of meaningful branching narratives. Bloodlines 2 also refuses to interact with many other RPG staples. The ability tree is a misnomer – the four combat and manipulation skills ascribed to your chosen vampire clan are progressively unlocked within the first few hours, and neither your stats nor skills can be upgraded – with others unlocked by visiting Phyre's clan contacts.

Vampire The Masquerade Bloodlines 2

(Image credit: Paradox Interactive)

The logic here is that as an elder, more powerful vampire, Phyre already had access to abilities outside their clan, but has forgotten them from spending so long in Torpor. There's one NPC for each of the playable clans, capable of teaching Phyre the four skills attributed to their respective clan once you accrue enough Blood Resonance points in exchange. Note that you still need skill points to purchase them from the ability tree after unlocking them.

Completing missions, side quests, and engaging in combat earns experience, and eventually, new skill points. Blood Resonance points are gathered by drinking from certain citizens emitting the corresponding colored aura. Sounds pretty Sims-y, but it at least folds in some World of Darkness lore and makes an effort at stylizing the unlock system.

Phyre engages in dialogue in Vampire: The Masquerade - Bloodlines 2

(Image credit: Paradox Interactive, White Wolf Publishing)

Talking to an NPC with a red pulsating aura causes them to chase after you in a rage, while pink, sanguine NPCs will follow Phyre blindly into dark alleyways, usually full of homeless people who may or may not react. You can also chase blue, melancholic NPCs after they run away from you screaming, though more than once I've seen them run straight through brick walls or try to lead me out-of-bounds.

But, unless you actually want to sample the other clans' combat, you never need to purchase these new skills at all, let alone feed from the people of Seattle for Blood Resonance. I finished the game with 38 unused skill points, which feels like a huge waste of time and the mechanic itself. Considering my default clan skills synergized well enough, there's little need to experiment, as you can only equip four at a time anyway with no ability to hotswap loadouts.

Fangs for the memories

Being observed sucking blood in Vampire: The Masquerade - Bloodlines 2

(Image credit: Paradox Interactive, White Wolf Publishing)

It's impossible to roleplay a narrative that's already set its course.

When it comes to the setting and style of the game, I'm let down on both accounts. The city of Seattle is a barren shell, built in the direction of the neon and grime of Cyberpunk 2077's Night City, but with none of the menace that makes it feel threatening, exciting, or compulsive to explore.

'Edgy' ads peppered everywhere end up more cringe and outdated than seedy or exciting – yes, there is even a Hawk Tuah reference. You'd better believe dialogue also references Twilight and High School Musical too.

A close up of Benny in front of a neon sign in Vampire: The Masquerade - Bloodlines 2

(Image credit: Paradox Interactive, White Wolf Publishing)

It doesn't help that the single map, while larger in scale than any from the first Vampire: The Masquerade - Bloodlines, is emptier, with only a handful of interior locations to explore. Aside from some late-game set pieces that actually had me intrigued, you're in for a grating 30 hours spent plodding through the snowy streets or leaping across ghoul-studded rooftops. Oh yeah, did I forget to mention that there's no fast travel at all, and no cars to speak of (neither ones you can drive, nor any actually driving down the roads of a supposedly thriving major city)?

NPCs walk up and down the street and do little else. They are also either uncannily observant, able to see Phyre supping from a victim around corners and through walls – weird, considering the lack of population density – or noticeably oblivious when I chow down on some throats on the curbside. What counts for sidequests in Bloodlines 2 are a simple, repetitive slew of kill-or-fetch quests for certain clan leaders, which are only good for grinding skill points. It all speaks to a world that's trying to look dark and brooding but is no scarier than a disinterested kitten.

Draining enemies in Vampire: The Masquerade - Bloodlines 2

(Image credit: Paradox Interactive, White Wolf Publishing)
Fit check

Vampire The Masquerade Bloodlines 2

(Image credit: Paradox Interactive)

Fashion may have moved on during Phyre's slumber, but some outfits are just timeless. For some reason tied to learning skills, there's a large number of outfits to unlock that are fun try on.

Least terrifying of all is Phyre's combat potential. Forget any hopes of a gun arsenal or picking up and wielding a melee weapon, because no matter which clan you pick, Phyre mainly fights with their fists.

You can telekinetically pick up dropped weapons and shoot or throw them at enemies, but these are so hard to spot in the middle of a horde encounter that I end up just spamming R2 and praying for an uzi. Biting enemies is a good way to replenish health and ability charges mid-fray (I do enjoy how the two trigger buttons mirror fangs as the bite command) and you'll also come across armor, power, blood, and health potions dotted around the city. Most of the time, I don't need to think about anything fancy when punching and dodging gets the same job done regardless.

Combat had a chance to be really, really good. There's definitely a tier list when it comes to the best skills in Bloodlines 2 – the Tremere blood daggers are great for stealth, the Toreador's kiss turns hostile enemies friendly for a spell, and it's amusing to dominate enemies with Ventrue's possession skill to make them leap to their deaths. I have just as much fun throwing torn-off heads as blood bombs, however. They do a surprising amount of damage.

Soaring through the sky in Vampire: The Masquerade - Bloodlines 2

(Image credit: Paradox Interactive, White Wolf Publishing)

Essentially, there's just not much reason to actually mix and match clan skills with how limited the abilities are in themselves. It's a sad fact that the vampire power fantasy plays second fiddle to the melee brawler playstyle you're boxed into, and if not for the lengthy bite and finisher animations, I'd probably have forgotten I was playing a bloodsucker at all.

Between the frustrating performance issues, clunky combat, shallow RPG tools, and a thoroughly meandering story, I find it hard to recommend Vampire: The Masquerade – Bloodlines 2 at all. This is a game that had so much promise, and maybe that's why it had to fall so spectacularly short of every expectation. It reaffirmed my opinion that the visual novels are the best video game iterations of the World of Darkness you can play right now if you're after an atmospheric, gothic vampire tale. Or maybe Sharkmob's Blood Hunt would be your (blood) bag, if you wanted something more vamp combat-oriented.

Either way, Bloodlines 2 is neither the best of its ilk nor even a passably good interpretation of its source material, and I've come away with bile on my tongue instead of blood red RPG goodness.


Disclaimer

Vampire: The Masquerade – Bloodlines 2 was reviewed on PS5, alongside some additional testing on PC, with code provided by the publisher.

Want a meatier adventure? Check out our best RPGs ranking!

Vampire: The Masquerade - Bloodlines 2: Price Comparison
View Similar Amazon US
Amazon
No price information
Check Amazon
Walmart - View Similar
Walmart
No price information
Check Walmart
We check over 250 million products every day for the best prices
powered by
Gamesradar
TOPICS
Paradox Interactive
CATEGORIES
PC Gaming Xbox Series X PS5 Platforms Xbox PlayStation
Jasmine Gould-Wilson
Jasmine Gould-Wilson
Social Links Navigation
Senior Staff Writer, GamesRadar+

Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she began her journalism career as a freelancer with TheGamer and TechRadar Gaming before joining GR+ full-time in 2023. She now focuses predominantly on features content for GamesRadar+, attending game previews, and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional stint with the news or guides teams. In her spare time, you'll likely find Jasmine challenging her friends to a Resident Evil 2 speedrun, purchasing another book she's unlikely to read, or complaining about the weather.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
A vampire characters holds an almost angelic-looking monster figure as they go in for the finishing blow atop a mound of weapons, a haloed sun above them against a ruined city backdrop, in the key art for Code Vein 2 - cropped for the thumbnail to be closer to the two figures
Code Vein 2 review: "This vampire take on Elden Ring almost works, but the dungeons themselves lack bite"
 
 
Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong
I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
 
 
Cabernet screenshot
Vampire games were neglected in 2025, but that only proves my point: this was the year of the underdog bloodsucker
 
 
Key art for Crisol: Theater of Idols showing a religious looking figure with a gnarly metal body framed by candles and other gothic iconography
Crisol: Theater of Idols review: "Blood ammo and dark folklore imagery should be more exciting than this sedate shooter"
 
 
1348 Ex Voto gameplay showing
1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
 
 
The player looks at their ornate hands gun with a blood-red chamber in Crisol: Theater of Idols
Resident Evil meets BioShock in a survival horror FPS that would be cringe if it wasn't so damn metal
 
 
Latest in RPGs
Screenshot from Clair Obscur: Expedition 33 showing a number of characters stood together, a gloomy sky ahead of them.
Clair Obscur: Expedition 33 remains on course to match Baldur's Gate 3 GOTY record
 
 
Kliff rides on horseback downhill in Crimson Desert towards a town, through lush greenery
Crimson Desert locks down early physical copies to block spoilers, but some call it a "slippery slope" for preservation
 
 
The Adventures of Elliot
Oh, the Octopath Traveler creators' new action RPG is "filled with cats," and suddenly it's the only game I care about
 
 
Key art for Solasta 2.
"We're 2 different beasts": Studio behind CRPG Solasta 2 bought their team copies of Baldur's Gate 3 and they "love" it
 
 
A man looking straight ahead during one of the best Xbox Series X games, Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 studio withdraws legal action against graphic novel that shares the RPG's name
 
 
Two characters standing on a glowing battlefield during Clair Obscur: Expedition 33
"Parrying was not easy": Clair Obscur devs had to turn to sound to fix an integral part of the J'RPG's combat
 
 
Latest in Reviews
A blue and yellow Mr Handy model on a wooden table, in front of the Elegoo Centauri Carbon 2 Combo
I'm an idiot, and even I was able to make a cool Fallout action figure using this beginner-friendly 3D printer
 
 
1348 Ex Voto gameplay showing
1348 Ex Voto review: "Filled with potential, this action-adventure fails to deliver"
 
 
Acer Predator Triton 14 AI gaming laptop on a wooden desk
The Acer Predator Triton 14 AI wants to run your game room and office, but it's not as sharp as the Blade
 
 
Asus ROG Azoth 96 HE gaming keyboard on a wooden desk
The Asus ROG Azoth 96 HE has returned to take the magnetic crown, but that price tag is going to be a problem
 
 
A Thrustmaster T248R and its pedals on a grey carpet
The Thrustmaster T248R is making me question where a sim racing wheel with no direct drive and no modular wheelbase fits in the market in 2026
 
 
Ryan Gosling as Ryland Grace in Project Hail Mary
Project Hail Mary review: "Large scale sci-fi with tons of heart"
 
 
LATEST ARTICLES
  1. Clair Obscur: Expedition 33
    1
    Clair Obscur: Expedition 33 lead writer says it's "crazy" to see Final Fantasy legends praising Sandfall's game
  2. 2
    VisionQuest star says the upcoming MCU show realizes that "Marvel gets rewarded when it takes really big swings"
  3. 3
    Lego PlayStation 1 leak suggests a 1,900-piece mega build and December release date
  4. 4
    Anime legends Hayao Miyazaki and Hideaki Anno reunite, but it doesn't sound like they're working on a new movie
  5. 5
    Nier Automata's Yoko Taro thinks his generation of directors has "a lot of weirdos" and "oddballs," himself included

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...