New Deltarune patch nerfs 2 of the RPG's most difficult battles, including "a certain boss's 'Sword Tunnel' attack" and a boss you were taking too long on

Closeup image of Deltarune's Jackenstein boss
(Image credit: Toby Fox)

Deltarune creator Toby Fox is having mercy on players struggling with two of the game's toughest boss encounters.

Fox shared the changelog for Deltarune patch 1.03 on Bluesky, detailing a good long list of bug fixes as well as two very specific nerfs for chapter 3 secret boss The Roaring Knight and chapter 4 miniboss Jack-"YOUR TAKING TOO LONG"-enstein.

DELTARUNE patch 1.03 was released

— @tobyfox.undertale.com (@tobyfox.undertale.com.bsky.social) 2025-07-23T23:39:39.294Z

"These changes will allow players who find this battle difficult to progress past it more easily," read the notes.

Other than those two nerfs, patch 1.03 is pretty minor, with both platform-specific and all-around bug fixes rounding out the list of changes. One I enjoyed: "Fixed a softlock in the part where you catch mice in a basket on your head." Gotta love Deltarune.

Deltarune was the best-selling Switch 2 eShop game at launch, beating everything from Mario Kart World to No Man's Sky

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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