Latest about Fallout

Bethesda design director wants a Fallout 5 you could play for 600 hours because "that's the kind of games we make"
By Anthony McGlynn published
News "I would be happy with a game that is as successful as the previous Fallout games"

Fallout 4 writer says interweaving quests makes the RPG "the most replayable of all the Fallout games"
By Scott McCrae published
News Bethesda's Emil Pagliarulo describes them as "probably the most difficult thing I think I have ever done"

Fallout: New Vegas lead writer says "you can't just make your tyrants cardboard villains"
By Scott McCrae published
News "[I had] to write a character who had tried to present a robust argument for authoritarianism"

Bethesda lead explains the biggest difference between writing Skyrim and Fallout is how you piece together the story
By Scott McCrae published
News "I think it's easier in a fantasy game like The Elder Scrolls"

Ex-Bethesda lead reveals origins of Fallout's text and iconic "F*** You": "I was honestly expecting them to tell me to delete it"
By Ashley Bardhan published
News F*** you!

Ludicrous Fallout: New Vegas meme becomes a reality thanks to Fallout season 2 advertising on the Las Vegas sphere
By Anthony McGlynn published
News Mr. House is taking over Sin City

Bethesda reflects on 10 years of Fallout 4: "You have to accept the creative choices you make on every game"
By Andrew Brown published
Interview On the Radar | Fallout 4 is "a time capsule of Bethesda", and its devs look back on it "lovingly"

Fallout 5 will exist in the same universe as the Amazon Prime TV show, says Todd Howard
By Jordan Gerblick published
news "Fallout 5 will be existing in a world where the stories and events of the show happened or are happening"

Todd Howard knows it's "disappointing" there's no Fallout 5 to release with the show, but "it'll do great" when it gets here
By Ashley Bardhan published
News If you say so, Todd

“We started with the solid foundation that we inherited from Fallout 3”: How Fallout: New Vegas delivered a bigger, better post-apocalypse by sticking to the script – mostly
By GamesTM Staff published
Interview From the Vault | Obsidian was "at the top of the list" to make New Vegas, GamesTM learned at E3 2010, and Bethesda's reasons still make sense today
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