Ex-CDPR devs explain how new open-world vampire RPG Blood of Dawnwalker handles its time-limited story, and I'm getting big Persona vibes: "It doesn't require you to rush"

Blood of Dawnwalker protagonist
(Image credit: Rebel Wolves)

The Blood of Dawnwalker, the upcoming debut project from former CDPR developers, has a "limited time" quest system that reminds me a lot of the Persona and Metaphor games.

Dawnwalker ticks a lot of boxes for me. It's a big open-world RPG from a team of genre veterans under the Rebel Wolves banner, it has legitimately scary looking vampires, and it seemingly borrows from some of my favorite JRPGs ever. I was instantly intrigued by its time-limited main story when I heard about it during the game's reveal stream, but I was working with pretty limited information. I still am, but it's slightly less limited now thanks a few new tweets from the developers.

Admittedly, time-limited quests and stories in video games can be a pain in the ass if they're designed in a way that makes you feel rushed and stressed out. Thankfully, the official Dawnwalker Twitter account confirmed in response to a fan that "The game itself doesn’t have a hard time limit and it doesn’t require you to rush anything."

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.