Palworld dev has been "consumed" by Steam's newest roguelike megahit and can't even return to Borderlands 4: "Back on the Megabonk now"

Megabonk
(Image credit: vedinad)

Megabonk is the latest PC roguelike to practically come out of nowhere and tightly grip thousands of players as close to the screen as possible, following Balatro and Vampire Survivors' lead. The viral game's solo creator recently announced it had sold a whopping one million copies in two weeks, and now, it's claimed another victim: a Palworld lead.

Pocketpair's publishing director and communications lead John 'Bucky' Buckley jumped onto social media to share that he's also been "consumed" by the game's 3D take on Vampire Survivors' moreish formula, this time filled with skateboarding skeletons and other adorably quirky polygonal figures.

"Not only has Megabonk consumed me, both body and mind, but it has also ruined all other recent releases for me," Buckley said in a recent tweet. He's become so infatuated with the game, in fact, that he turned on Borderlands 4 "to continue the main story after a week of bonking and I just couldn't get back into it… back on the Megabonk now."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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