Resident Evil Requiem director says he was "raised by Nintendo," which is why Zelda 2's most annoying enemy inspired an infuriating zombie design 14 years ago
"Of course, I played the original Legend of Zelda game," but Zelda 2 is Koshi Nakanishi's true love
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Resident Evil Requiem is, somehow, coming to Switch 2, and director Koshi Nakanishi is taking the opportunity to show off his Nintendo cred. Zelda 2: The Adventure of Link has a mixed reputation among series fans, but Nakanishi loves it so much that he snuck in a massive reference to it in one of his first major directorial projects on Resident Evil.
"Of course, I played the original Legend of Zelda game, but I really loved the Zelda II: The Adventure of Link game," Nakanishi explained in a Creator's Voice video on the Nintendo YouTube channel. "It's more challenging, but I loved it. Actually, when I was making Resident Evil Revelations, there was an enemy called a Scarmiglione who carried a shield, and if you aimed at them, they would move the shield up and down. The truth is, this enemy was inspired by the armored soldier from Zelda II: The Adventure of Link."
Zelda 2 has always been seen as something of a black sheep for the series, since it traded the original's top-down adventuring for side-scrolling dungeons and battle sequences. In hindsight, it's a neat game and a fun experiment with the Zelda format, but it is brutally difficult even by the standards of the NES. The armored soldier enemies Nakanishi referenced stick in my mind as the most annoying bit of the whole thing – they respond very directly to your sword strikes, and it was always a tedious process trying to break through their defences.
Still, it's easy to see how a brutal NES classic might inspire the eventual director of some of the best survival horror games out there. "This is the first time I've said that," Nakanishi added. "I played so much that it's safe to say I was raised by Nintendo." It seems appropriate, then, that Revelations – the 2012 game in which the Zelda 2-inspired Scarmiglione enemies appeared – started life as a 3DS exclusive.
Weekly digests, tales from the communities you love, and more

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


