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  1. Games
  2. MMO Games
  3. Old School RuneScape

After 14 years, RuneScape's awful microtransaction shop is going away next week because Jagex wants the MMO to be "a safe haven, a storm-weathering bet against the falling trust in the world"

News
By Jordan Gerblick
Published 17 January 2026

"We're openly against generative AI. We're openly against microtransactions"

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War, economic uncertainty, collapsing guardrails of democracy, these are things that keep a lot of people up at night these days. But Jon Bellamy, CEO of RuneScape studio Jagex, knows of one very familiar virtual space you can return to when it's a little too scary out in the real world.

Bellamy is doing his small part in getting us through all of the madness of today by following through with Jagex's earlier stated commitment to deleting RuneScape's long-festering microtransaction shop, Treasure Hunter. Late last year, Jagex opened the decision up to the public, pledging to get rid of the controversial cash shop if 100,000 players voted in favor of doing that, and wouldn't you know it, more than 120,000 microtransaction-averse players sent their message loud and clear: do it, Jagex, and that's exactly what the studio is doing next week on January 19.

In an interview with Knowledge, Bellamy explained why it was important to let players have such an instrumental hand in deciding whether or not a key revenue source is kept in the game or abandoned.

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"[We] put our communities right at the heart of everything we do, as we always have," he said. "It's not just a cliché or a tagline – that's literally how we run the business and how we build stuff. Our bet is that if we continue to do that, and we do it with high transparency and authenticity, that will pay dividends."

Really after those brownie points with players, Bellamy added that a key part of RuneScape's identity is its "purity," tapping right into that well of nostalgia so many RuneScape players have for summer nights in the early 2000s, when things were bright and safe and warm for those of us now in our '30s.

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"We're openly against generative AI. We're openly against microtransactions. We've just ripped them out… We're really trying to be a safe haven, a storm-weathering bet against the falling trust in the world, and that has been driving huge amounts of growth," added Bellamy.

Truthfully, I've always been an Ultima Online diehard - that's my MMO safe space - but I'll admit, Bellamy's vision for RuneScape in 2026 is mighty tempting. Apparently, all you have to do to win over an audience in their '30s is openly denounce gen-AI and microtransactions. Come to think of it, condemning Labubus wouldn't hurt either.

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Stating no lies, RuneScape CEO says the MMO's players "used to be angsty 16-year-olds listening to Breaking Benjamin. Now it's 33-year-old accountants and CEOs who've got 41 minutes in an evening"

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Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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