With Concord in the rearview, Halo Infinite dev is glad it's still kicking "in a climate where games can be shut down with little notice"

Last Spartan Standing
(Image credit: 343 Industries)

Despite a rocky launch year, Halo Infinite is still alive and well - and one developer is particularly grateful for its enduring legs considering just how brutal 2024 was for struggling live service games.

"Lots to be thankful for in 2024," Halo Studios' senior community manager John Junyszek tweeted to usher in the new year. "After taking a step back to reflect, it's been great to see how much Halo Infinite improved this year. In a climate where games can be shut down with little notice, I'm happy that we were able to deliver so many player-requested features while also working on other future projects."

Junyszek goes on to call out the game's Forge improvements, that surprising third-person mode, new maps and weapons, fairer customization, and the return of a series favorite feature: Match Composer, which lets you queue for the exact modes you want in any given playlist. 

In semi-related news, almost 100GB of classic Halo content leaked online over the holidays, including the famous 1999 demo from when the legendary FPS was a third-person Mac exclusive.  

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.