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  1. Games

GTA 6 shows signs of life, Bungie in crisis, and why one Xbox developer is excited to still be bringing its game to PS5

News
By Josh West
Published 27 June 2026

For members of the GamesRadar+ Community, here's five stories we recommend you read this weekend

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Composite image showing Grand Theft Auto 6 key art and within an inline circle a racer from Star Wars Galactic Racer
(Image credit: Rockstar, LucasFilm)
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Looking for something excellent to read this weekend? We published over 400 articles on GamesRadar+ this week, but here's our pick of the five stories that you absolutely need to read.


1. A match made in heaven: Star Wars, racing, and roguelikes combine in Galactic Racer

Star Wars: Galactic Racer

(Image credit: Fuse Games)

Star Wars has been in desperate need of something a little different ever since the Skywalker Saga collapsed. Perhaps it'll be Galactic Racer that reignites some energy into the franchise, a fast-paced racing game while blurs a development studio's expertise with Burnout and Need for Speed with the sort of lush, cinematic storytelling that Star Wars is known for delivering. We played the game ahead of its October 6, 2026, release date and the early signs are exceptionally promising.

Read More

2. Epic Games' CEO has a lot of opinions on Steam AI disclosures. None of them are good.

Fortnite character Jonesy looks shocked in the story trailer for Season X.

(Image credit: Epic Games)

The use of generative artificial intelligence in video games continues to be exceptionally divisive, if not actively volatile. Recent comments from Epic Games' longtime CEO Tim Sweeney have only inflamed the conversation, as he simultaneously comes to the defense of Gen AI in certain cases and attacks Valve over its requirement that developers publicly flag when the tech has been used on Steam. This story has sparked a lot of discussion, so don't be afraid of adding your voice to the conversation.

Read More

3. "It's huge for us": Why Obsidian is finally ready to take Grounded 2 to PlayStation 5

Grounded 2 Into the Abyss screenshot

(Image credit: Xbox Game Studios)

If there's one thing that's clear from Xbox's somewhat messy approach to console exclusivity, it's that live service games will continue to be widely available – all in an effort to help build better, larger communities of players. Grounded 2 is a perfect example of this strategy in action. Obsidian legend Chris Parker walks you through all of it, the promise of the new Into the Abyss update coming this August, and the potential for the studio's survival game to grow to new heights on PS5.

Read More

4. What did we learn from the Grand Theft Auto 6 pre-order campaign starting? Rockstar is ready to change open-world games forever

GTA 6 Ultimate Edition screenshot

(Image credit: Rockstar)

The silence surrounding Grand Theft Auto 6 has been deafening. It's been over a year since the last trailer released, leaving nothing but space for rampant speculation. That's why it was so damn refreshing to see Rockstar come out this week ready to celebrate GTA 6 pre-orders going live. We got some controversial launch details, we got over 60 new screenshots, and even a bunch of new gameplay details. If anything, this is a time to remember that GTA 6 is not only real, but that it's actually coming November 19, 2026.

Read More

5. "Destiny 2 fell short of expectations": Understanding the crisis enveloping Bungie

Destiny 2

(Image credit: Bungie)

It's been a difficult year for Bungie. The studio has enjoyed the highs of bringing Marathon online and the lows of having to abandon Destiny 2. This week, the crisis at the famed studio behind the creation of Halo hit another bump in the road, as PlayStation CEO Herman Hulst announced a restructure of the organization that has caused widespread layoffs and a massive shift in priorities. It's been disappointing to see the studio (responsible for revolutionizing the FPS genre twice over) impacted in this way, and it's difficult to see where it will go from here.

Read More

6. Shigeru Miyamoto created The Legend of Zelda. He has some things to say about the quality of its dungeon design

the legend of Zelda: Ocarina of time

(Image credit: Nintendo)

Shigeru Miyamoto is responsible for bringing some of the most iconic characters and worlds in the video game industry to life. It's rare for him to do interviews, which is why GR+ staff writer Dustin Bailey had to go all the way back to 1999 to find the legend commenting on The Legend of Zelda: Ocarina of Time. Miyamoto had a revelation during the development of this iconic adventure game, and it's one that clearly reshaped all of the games that followed.

Read More
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Josh West
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Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including gamesâ„¢, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

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