I don't think anyone is prepared for the amount of Star Wars that's about to hit Fortnite
Preview | I escaped Vader, tycooned some droids, and besieged a galaxy – but that's only the beginning
As I creep through a derelict Star Destroyer, simultaneously looting and avoiding Darth Vader, I jump when I turn a corner and see the red of his lightsaber reflecting off the dead steel all around. Minutes before, I'd been battling against Imperials to hold bases on a frozen planet that was never explicitly called Hoth but wasn't not Hoth either. After escaping Vader, I go on to build a small-but-respectable droid business on a sandy planet.
All through Fortnite.
The current evolution of popular games of a certain size goes something like this: release, get popular, make brand deals, release creative tools, make more brand deals, launch a platform, make even more brand deals. Relatedly, Epic Games' Fortnite is now adding the ability to use Star Wars assets in Unreal Editor for Fortnite (UEFN) and Fortnite Creative to create all kinds of Star Wars-inspired islands, like the ones mentioned above.
Article continues belowUse the Force (in UEFN)
"Since 2019, Fortnite has been a gateway into the Star Wars galaxy," says Andre Balta, senior director at Epic Games. "What started off as limited-time events grew to seasons and in some cases, a complete takeover of Fortnite with Star Wars lore. Our team decided to take all those amazing weapons, assets, vehicles, and characters, and expose them to our Fortnite development community – and the response has been incredible."
"It was pretty clear from the start when we announced that every Fortnite creator has their own Star Wars story they want to tell," continues Balta. "It's been awesome to see the passion come through, and this will lead to Fortnite having the largest collection of official Star Wars experiences for players to enjoy."
None of this is exactly news – Epic Games announced the curated Star Wars assets and tools back at the beginning of April – but now it's officially here. But alongside hundreds of these Star Wars-tinged Fortnite islands that people have been crafting in anticipation of launch, Epic Games and Lucafilm have partnered with three different creators in order to "set a really high bar with three exemplar islands," according to Balta.
Those three are:
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- Galactic Siege from JOGO Studios (island code: 5003-9856-3648)
- "Fight in large-scale PvP class-based battles with 10v10 combat across iconic Star Wars planets."
- Escape Vader from Beyond Creative (island code: 7285-4185-5428)
- "Hide, run, and try to survive in this 4-player co-op game where you attempt to escape the terrifying Sith Lord, Darth Vader."
- Droid Tycoon from FOAD (island code: 7865-8305-9184)
- "Build and customize droids using authentic Star Wars blueprints, manage your workshop and factory systems, and unlock rare components and special missions."
Ahead of their release, I'm able to play around in each island during an event hosted by Epic Games. This is me doing more than getting my feet wet; I've not messed with any of the UEFN Fortnite islands previously, so it's more like diving straight into the deep end – three times.
"Interactive entertainment is rapidly becoming one of the defining forces in how audiences experience stories, and Disney is fully embracing that evolution," says Sean Shoptaw, executive VP of Disney Games and Digital Entertainment. "Games offer a uniquely powerful way to deepen engagement, expand our worlds, and connect with fans in real time. As this space continues to grow, we see extraordinary potential to elevate Disney storytelling in ways that are innovative, social, and built for the way people play today."
Shoptaw's not exactly wrong, despite the vested interest, about gaming's evolution. It's not hard to look at the rise of Roblox and user-generated content (UGC) more broadly and see that there's a sea change in progress, if not already complete. Less and less emphasis and money seems to be getting put behind a more traditional development path while more of that is refocused on simply giving players the tools to amuse themselves.
After playing a good bit of Droid Tycoon – basically a business sim of building droids, selling droids, and having them complete tasks in order to earn money over time – following both Galactic Siege and Escape Vader, the overwhelming impression I'm left with is that a lot of effort has gone into simulating all sorts of genres and experiences using the same box of building blocks. It's impressive, but something is lost when everything's painted using the same brush.
These are all probably great examples of the sort of work you can do within UEFN, but it's hard to escape the feeling that it's largely simulacra; ghostly imitations of larger-scale experiences and games. If you squint, Galactic Siege is basically "what if we made Battlefront in Fortnite" and Escape Vader borrows mechanically from its peers while throwing a coat of Star Wars paint on top. If your only game is Fortnite, however, and you have no further point of reference, I bet they'll really hit a sweet spot.
Droids you're looking for
"We've been in UEFN since the day it was announced at GDC 2023 and been shipping games," says Kevin Marciano, co-founder and CEO of the game studio Future Trash – which creates under the name FOAD in Fortnite. "We are a team on the platform known for crafting our own original IP, and that's kind of like our reputation and the types of games that we ship. Over time, we started to build relationships with the developer community and with Epic, and so we were very fortunate enough to be considered for this opportunity, and as lifelong Star Wars fans, saw this as one of the coolest things we could work on, and so we dove right in."
FOAD is an interesting case, because the name is actually also associated with Future Trash's eponymous "flagship IP," which it had been working on prior to getting involved with UEFN. The playtest is still available on Steam, if you're looking to try out a new "online competitive platformer battle royale party game," but the vertical slice apparently struggled to break through. While the team ultimately took a step back to work on all this Fortnite stuff, the goal appears to be to eventually return to the "core game" as well.
If the new Star Wars Fortnite island is any indication, it would appear that FOAD is in a good place overall, so it's not shocking that the OG FOAD has taken something of a backseat. If you're one of three exemplary pillars for something this big, you're clearly doing something right.
But… why droids? I had to know. Given everything that Star Wars encompasses, lasers and Jedi and starfighters and so on, why tie your reputation to droids? The answer is fairly nuanced, but there's also a short version.
"We like droids," says Scott Ulliman, creative director and co-founder of Future Trash aka FOAD. "A lot."
"Also, part of what we are good at is creating assets," he continues, "and we wanted to do something that we thought was going to be a little less likely to be made a bunch of times, and something we felt passionate about. When it comes to the kind of games we're interested in making and playing – you know, creature, companion, sidekick type stuff – the droids felt like a really good fit for that."
If you're wondering why creating assets would be such a strong skill to have, given that Epic Games is explicitly providing a whole bunch of them in the Star Wars toolkit, so did I. According to Ulliman, there are no droid assets; FOAD made all of them itself for Droid Tycoon. All 42 unique droids, along with 10 more that are planned for further updates.







It's a whole lot of droids to make, especially for launch, but when I ask why FOAD bothered to make so many droids, Ulliman says that it just sort of… happened.
"It was a snowball," he admits. "We wanted to make 20. We thought with the game we were building, 20 was a really good number. As we started building them, and we started playtesting, and you see them, you know, once, twice, three times in the game – the most consistent feedback we got internally and from Epic, and we agreed, is, 'We want more droids.' So we kept making more droids."
"It's made the game significantly more interesting," he says. "There's a lot more to unlock and see. You get to learn a lot more about Star Wars. We got to do some really niche droids too, really weird ones that are all canon and haven't been seen a lot, and Disney was very welcoming for us to build some of those out. So honestly, it was one of those things where we knew it was about the droids, but actually seeing them animated in the game just became this thing where we all wanted to see our favorites in there and other people's favorites. And there's a lot of favorites for droids."
Fortnite is currently available on… pretty much every platform. The Star Wars UEFN islands mentioned above are available on May 1. While you wait, maybe take a peek at our ranking of the best Star Wars games.

Rollin is the US Managing Editor at GamesRadar+. With over 16 years of online journalism experience, Rollin has helped provide coverage of gaming and entertainment for brands like IGN, Inverse, ComicBook.com, and more. While he has approximate knowledge of many things, his work often has a focus on RPGs and animation in addition to franchises like Pokemon and Dragon Age. In his spare time, Rollin likes to import Valkyria Chronicles merch and watch anime.
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